Tailor Archive

Thread: BE Question for Tailors

mmaughme
Wed Nov 12, 2003 2:05 pm
#1

Can you put multiple tissues in an item, or just one? In other words, can a piece of clothing contain both a Scent Neutralization tissue and a Tensile Resistance tissue? I don't understand enough about the Tailoring process to figure out how it works.


Also, what are you charging for bio-enhanced clothing? Are you passing on the cost of the tissues, or are you marking them up? Also, do you take orders from customers who bring you tissues, or do you only use crates purchased from a BE? What have you been paying for tissues? For example, if a BE brings you a +15/+15 Scent Neutralization tissue, what would you normally pay for it?


I ask this latter question as I'm trying to find out what BEs are charging game-wide. It's interesting to me to see one tissue sold for X on one server, but to see the same tissue sold for 5x on another server, or even on another planet within the same server.


Thanks...





Fichesi Ishott, Ex-Jedi Wannabe ~ Scout | Bio-Engineer | Musician | Dancer | Entertainer
Tailor | Ranger | Creature Handler | Carbineer | Image Designer | Armorsmith | ...Silent...
Rifleman | Artisan | Droid Engineer | Chef | Weaponsmith | Architect | Medic | Combat Medic
Marksman | Doctor | Pikeman | Brawler | Fencer (in progress) | Publish 9 (sigh) | Cancelled

ArthurDentOnBria
Wed Nov 12, 2003 3:51 pm
#2

Healing bonuses go into synthetic cloth


Combat bonuses go into RFP


Clothing schematics vary a lot from item to item. Clothing schematics either have 0, 1, or 2 slots of synthetic cloth, and 0 or 1 slots for RFP. There are in fact no clothing items that have > 1 slot for RFP so your example of Tensile Resistance plus Scent Neutralization is in fact not possible. However some schematics have multiple synthetic cloth slots so you can have:


medical healing + entertainer healing (I think it's broken now, fixed in the next patch? moot point anyway since nobody has asked for such a thing, lol)


Also some schematics have 1 slot for RFP and 1 for synthetic cloth so you can have a combo like:


medical healing + one of the "combat" bonuses


are possible, but combinations like:


mask scent + melee/stun defense


are not possible





mmaughme wrote:

Can you put multiple tissues in an item, or just one? In other words, can a piece of clothing contain both a Scent Neutralization tissue and a Tensile Resistance tissue? I don't understand enough about the Tailoring process to figure out how it works.


Also, what are you charging for bio-enhanced clothing? Are you passing on the cost of the tissues, or are you marking them up? Also, do you take orders from customers who bring you tissues, or do you only use crates purchased from a BE? What have you been paying for tissues? For example, if a BE brings you a +15/+15 Scent Neutralization tissue, what would you normally pay for it?


I ask this latter question as I'm trying to find out what BEs are charging game-wide. It's interesting to me to see one tissue sold for X on one server, but to see the same tissue sold for 5x on another server, or even on another planet within the same server.


Thanks...









ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


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