Tailor Archive

Thread: A question on BE Tissues

_Rage
Thu Dec 18, 2003 7:08 am
#1

I've read that tissues are capped at 25%. I don't understand what does this 25% refer to ?
Wire3k
Thu Dec 18, 2003 7:50 am
#2

Not 25% - 25 points - period, the end, finito - be it in one piece or 3 pieces added together on the character.


25 is the individual bonus cap per item AND per character, no matter in what configuration you come by it.


Doesn't sound like all that much - but 25 points is a nice substantial bonus to a skill. Although I haven't had it confirmed as officially as the 25 cap - I understand that if you at 100 naturally in a skill - bonuses aren't going to help you any either.


They may still show on your skillsheet - but over the caps aren't going to do you any functional good.





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_Rage
Thu Dec 18, 2003 7:54 am
#3

Then why do I get a +28 bonus in the Sun Defense mods, and why do people call this cap as a 25% if it has nothing to deal with percentages ?
NJ62
Thu Dec 18, 2003 8:15 am
#4

You may get a reading of +28 because that is what your clothing stacks up to - but really you're only getting the positive effects of +25 (display bug). The 25% figure is just wrong.




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_Rage
Thu Dec 18, 2003 9:23 am
#5

how do you actually know that it is only effectively 25 ? I mean I don't trust much "someone said it is like that" with no evidence coming along.


Alsoarewe talking of stacks of different clothings, or of stacks in one single item ?

Dite
Thu Dec 18, 2003 11:58 am
#6






_Rage wrote:

how do you actually know that it is only effectively 25 ? I mean I don't trust much "someone said it is like that" with no evidence coming along.


Alsoarewe talking of stacks of different clothings, or of stacks in one single item ?





Tailiors and BE's have been testing tissues out since they were fixed. There are several threads out there all ready that explain this. As for the stacks of different clothing, it's been answered several times, but here's the spiel, it doesn't really matter how many clothes you have, or in what combination it's in,enhancements max out at 25.






A-Ti Lesnas
Master Tailor
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Syzygy-Gorath
Fri Dec 19, 2003 12:21 pm
#7

Not exactly important, but a possible explanation of why some people refer to it as a XX% cap. For many skill mods that are adjusted by BE tissues, the natural limit on a character is 100 (injury/wound for instance.) This +100 you get at mastery of your profession isn't actually a +100, it's a multiplier for skill effectiveness—again, using wound/injury, it really works more like a 100% effectiveness bonus over what you can do with a +0 (okay, you can't do anything with +0, since you don't have medic skills…but you get the idea) So if you factor that in, an additional +25 to your skillmod equates to a 25% bonus based on +0 skillmod levels. (Skillmods, as I understand them, are applied in a [1+(mod/100)] manner)



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Dridstar
Fri Dec 19, 2003 1:35 pm
#8

Got any links to these discussions? I too am "wary". Seems to defeat the purpose if the entire skill mod is capped at 25. I know that individual clothing items are capped. But has testing been done lately? BTW...why can't a dev just come out and tell us WTH is going on with this? Ridiculous.



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Dite
Fri Dec 19, 2003 2:26 pm
#9






Dridstar wrote:
Got any links to these discussions? I too am "wary". Seems to defeat the purpose if the entire skill mod is capped at 25. I know that individual clothing items are capped. But has testing been done lately? BTW...why can't a dev just come out and tell us WTH is going on with this? Ridiculous.





Actually a Dev has come out and stated it, but I would recommend the advanced search feature at the bottom of the page, that way you can decide which thread answers your questions best.






A-Ti Lesnas
Master Tailor
Valcyn Server
SWGTailor
Sleed
Fri Dec 19, 2003 6:24 pm
#10

so is it 25+ per skill? as in i can have a max of +25 to mask scent, or is it +25 to all skills total? as in i can only have mask scent +15 and wound healing +10?
Wire3k
Sat Dec 20, 2003 9:45 am
#11

25 to any individual bonus.


Many bio bonuses have 2 skills - it would be 25 on both of them.




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