Tailor Archive
Thread: Mannequins?
I submitted that idea to Jake Rodgers, the art director, as part of my summary of the Art Team:What Women Want thread. I included it in the merchant section. I didn't suggest any specifics of how such a thing might work or anything, just this:
Mannequins: To display clothes or armor.
Has anyone posted a request for mannequins?
They could count as a single item in the structure, and any clothes put on them count os zero (like they do for us)
If you are a guy, and a Mon cal (no gloves, urg!), its difficult to display stuff (thanks to the STUPID item cap) And a Mannequin would solve that. A Tailor would make it too, but I wouldn't cry if they put it in Master Artisan, or maybe Furniture.
We are hit the hardest with the STUPID item caps, with dozens and dozens of stuff to show.
I like the part where a mannequin + all clothes on it = 1 item.
But based on current game mechanics, I would assume that would mean that the names of the clothing items would not appear upon mouseover. That part I would not like. For me at least, it is important for my customers to be able to know what they are looking at, so they know what to order.
If the names show up, I am all for this.
heh, great minds think alike. This is an old idea, I'm pretty sure it is on the wish list
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This idea I think, is so basic and integral that people think it up spontaneously every month or so. Which kinda makes you wonder why the devs havn't done anything about it
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I made some mannequins for my shop. I used a tactical skinsuit for the body -- all one color --and a padded armor helm for the head. I found that I could put a Revealing fleshwrap on them as well as the exotic leotard. You have to play with dropping the mannequin form down then the clothing to see which ones will fit the best. Good luck
Tiatha