Tailor Archive
Thread: idea for crafting content
This is a neat idea. I know the idea of a maniquine Droid as well as something similar to what you're suggesting has been mentioned before.
The problem is that Tailor, as a profession, is relatively bug-free. Many other professions cannot say that. Because of that, the devs have Tailor-related content sort of low on the totem pole it would seem, and with good reason i'd say, as there are many broken professions in desparate need of attention.
Now as far as the looted schemes goes, we, as crafters, do not need to purchase the expansion. You can if you want to, but you don't need to. You could get a guildie, or some other friend to go get the schematics for you. That's the way it has always been. There were tons of weaponsmith schemes looted in the Geo bunker, and i wouldn't even think of taking my crafter there. I do have the luxury of having 2 accounts, so i will be getting the expansion for my other account, which is my combat toon. I do wish that we would get more content, but unfortunatly, new crafter content won't sell more copies of the game in the store. Most people will want to get the game to become a Jedi (unfortunatly) and to kill stuff. But it would be nice to get a bunch of new schemes, like we did with JTL, but i guess we'll have to wait and see.
our factories work... sometimes
our clothing can be worn when broken and we will get less repeat business over time
most of our "functional" items are broken and useless
Our color palletes dont match/dont make sense/ are not organized in any logical manner (how hard would it be to label the columns and rows?)
Females can't wear belts as the look like hoola hoops
multiple clothing items clip and look terrible because of it
the major problem listed here is that we get no repeat business. Especially on our BE clothing which our money maker. thats how we get paid! they dont decay and can be worn forever. The only reason someone would buy a new one is if they wanted a different color. But once an SEA is dropped into the shirt they will wear it forever. Tailor has plenty of bugs and if left alone will only get worse.
How much fun will the combat professions have once the devs ruin the game for the crafters and the majority of us leave? lack of content, bugs that severely effect the way we play (factory crate bug, no repeat business, money maker items broken), and having to put up with constantly being pushed into combat (no way to achieve jedi without entering into combat, no way to obtain the loot we need without entering combat ((even smugglers have a small chance to loot their own stuff BTW... more efficient to get it from a BH... but what chance does a CL1 have exactly?))
there are other professions out there. But every crafting profession is largely ignored! Droid engineer's have a couple items to sell... and most only sell bounty hunter droids and do a few custom orders here and there.
pizzathehut67 wrote:
tailor is bug free?
our factories work... sometimes - Publish 24 is fixing it, and personally, the few times i've made crated clothing, i have NEVER had the colors not stick.
our clothing can be worn when broken and we will get less repeat business over time - This is most likely never going to be changed, just because of the huge backlash from players. this has been in the game since day 1 i think, and so to fix it now would upset a huge amount of the player base. i agree it should be fixed, but i don't see it being fixed anytime soon.
most of our "functional" items are broken and useless - Not quite sure what you mean by "functional" items, so i can not comment on that one.
Our color palletes dont match/dont make sense/ are not organized in any logical manner (how hard would it be to label the columns and rows?) - Not really a bug, just something we'd all like to see changed someday
Females can't wear belts as the look like hoola hoops - This is a bad bug, i agree, but not sure how feasable it would be to fix. things like belts and bandoliers have got to be tough to squeeze down to fit very skinny waistelines. It could be possible to scale them down, but at the same time, it would also scale down the height (Z axis) of the item as well in order for it to appear right, and would look really odd. but i'd like to see it fixed
multiple clothing items clip and look terrible because of it - just courious, besides Extremely Revealing Skirt, which other items do this? i've never seen others do it, but i'm sure there might be others.
the major problem listed here is that we get no repeat business. Especially on our BE clothing which our money maker. thats how we get paid! they dont decay and can be worn forever. The only reason someone would buy a new one is if they wanted a different color. But once an SEA is dropped into the shirt they will wear it forever. Tailor has plenty of bugs and if left alone will only get worse. - Don't just blow off the desire for a different colored item. I have customers who own 10 different versions of the same BE'ed pair of pants, with different colors, in order to suit their mood. i do a ton of repeat business. many players are always looking for a new "look". (plus this is the same bug as the second one you listed.)
How much fun will the combat professions have once the devs ruin the game for the crafters and the majority of us leave? lack of content, bugs that severely effect the way we play (factory crate bug, no repeat business, money maker items broken), and having to put up with constantly being pushed into combat (no way to achieve jedi without entering into combat, no way to obtain the loot we need without entering combat ((even smugglers have a small chance to loot their own stuff BTW... more efficient to get it from a BH... but what chance does a CL1 have exactly?)) - Crafters won't ever completely be removed, or leave voluntarily. people will always want things like weapon powerups, new clothing, new weapons, new armor, foods, ship parts, ect. Personally, my business has been better since the CU hit live than it was pre-CU. And it is possible to become a Jedi with no combat skills. I remember a few months ago a Tailor posted on the forums that she unlocked Jedi without any combat skills. You just need a friend to help with the Mellinche mission.
there are other professions out there. But every crafting profession is largely ignored! Droid engineer's have a couple items to sell... and most only sell bounty hunter droids and do a few custom orders here and there. - Yes, crafters do need attention, but as I've stated before, it's the combat profs that sell boxes in the store. And many of them have needed a great deal of attention for a long time. Creature Handler finally got some attention, Squad Leader is finally having some value added in publish 24, and Ranger is finally being given a role in the game. Jedi and BH's will constantly need to be rebalanced, because they are the 2 biggest profs, and it has historically been these 2 profs that have dictated the course of the game (unfortunatly). I know it may be futile to even say this, but hopefully once the Rangers get their revamp, and Smugglers get the ability to smuggle stuff, than the devs will put their attention towards Entertainers, and give them a bit more attention than the buffs, then start focusing on giving the Crafters some love.
Comments in Red.(by the way, i'm not trying to argue, i'm just stating that there are other things that are most likely bigger priorities than adding new stuff to crafting profs).
And once again, i do love the droid idea, as it's always a risk to give someone a clothing item to try on before they buy. luckily i've never had anyone steal anything from me when i do that.