Tailor Archive

Thread: Clothing Experimentation.. working?

Krakae
Tue Jun 29, 2004 7:26 am
#1

I heard somewhere that either clothings can't be experimented or there is no use in experimenting.. can someone tell me what the situation is on this?





Armor Vendors at 803, 6478
Northstar City, Naboo
Northstar Alliance
(Eclipse)In-game: Krakae

(Farstar)In-game: Prankstar
Parody
Tue Jun 29, 2004 8:58 am
#2

Experimentation on clothing was removed a long time ago. The one exception showed up recently when we were given the Armor Padding component for Wookiee armor.




Alcen Eiron, Tailor Extraordinaire
Your Master Tailor from August 7, 2003 - November 27, 2005
"Get on board the Falcon, kid; this place is gonna blow." - Han Solo, NGE Intro
Centurion
Wed Jun 30, 2004 7:04 am
#3

We don't even have the "Experiment" button when we craft near a station (except for the padding)!

Our assembly result is supposed to influence how many sockets an item may have and my experience is that better results in that "roll" does yield more sockets.



Master Sergeant Banzai Draloh, sVn [W]
Master BE/TK
Wefaki J'org, sVn
Master Tailor/Artisan
Wookiee Wonderland Mall, Theed, Naboo: -4858, 3333 (Wefaki's Bioclothes and BE Pets)
Wefaki's Bargain Bioclothes, Kestrel, Naboo: 106 -4339 & -78 -4025

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