Tailor Archive
Thread: Uniform Ideas??
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BeanSprout
Tue Feb 01, 2005 4:35 am
#1
I've recently become Master Tailor, and my guild have suggested I design and make them some uniforms.
I was wondering if anyone had any ideas as to what items would make a good uniform? At the moment I have tried out the ribbed shirt and pants, as they would like to have areas of colour for customisation for ranks e.g. the stripes on the side or maybe a bandolier or something.
They would also like to have some BE clothes, as the guild deputy mayor is a BE, so at leastone of theitems needs to have the ability to add BE components.
Any ideas appreciated! Cheers!
Akaara
Tue Feb 01, 2005 5:11 am
#2
I made these for my old guild a long time ago!
I used a padded chest peice (armor) in 2 different colors along with a trim lined shirt and dress slacks and boots (or dress shoes). It looks really nice together.
You could make the form fitting undershirt instead of the trim lined shirt to get the BE componats, and a pair of camos insteadof dress slacks. I think it would still look nice. I'd make the camos all one color though.You could then change the shirt color under the chest piece or change the colors on the chest peice itself for the different ranks or what have you.
LaurieNabierre
Tue Feb 01, 2005 12:31 pm
#3
Congratulations on mastering tailor!
My favorite uniform combinationby order was the desert command jacket in black with red, with striped pants in black with red stripe. It might look cool to give ranks in the guild their own color for accent.
DathoImilli
Fri Feb 04, 2005 9:14 am
#4
I can't get my damn guild to agree to a uniform and I don't really think we should. With that in mind I came up with my own uniform for being me. It is currently black& grey to match padded clasps so I don't want to hear about it from the tailors on the whole "knight rider" look thing. I will be updating it with color as soon as I get around to it.
Padded chest
Ubese Bracers
Link steel gloves
Slacks (Not dress but the ones with the pocket things on the side)
formfitting undershirt (i think thats the one with the checkered sleeves)
padded boots
mabari belt (Im guessing at the name of the belt, but it is either ubese or mabari, fairly sure its mabari)
Comp helm (when I feel like wearing it, but looks much better with no helm)
All of those items except for the gloves and the bracers come in the full spectrum of color, so it would be easy fit it to whatever your guild colors are.
Just what I can usually be found wearing.
CAce
Fri Feb 04, 2005 12:47 pm
#5
Creating a guild uniform doesn't need to be as hard as dictating what is worn - It can literally be a colour scheme 
Example - Months ago, I had the idea of creating different uniforms for my Farstar guild Crimson Marauders. They ranged from newbie, soldier, crafter, militia, and then unique ones for CM's leaders (including myself). Naturally people wanted different things done to theirs (one soldier wanted hawtpants O_O) so I made the uniforms as the generic templates and then let the members add their own changes for individuality (a little hypocritical of course but then again the reason we made the uniforms was because the Imps had pretty cool uniforms already
)
Anyway, my point is that despite the numerous uniforms, all of them had the "guild colours" - Crimson and White. It can literally be as much as that - Members choose their own clothes but they have the guild colours. This works well if you're in a rebel guild, as the valued "individuality" comes across when many people from the guild are seen together
Hell, even the mayor of Justice had her own custom clothes in the form of a white & crimson robe & headpiece. I swear she looked like she owned the city ^^
Example - Months ago, I had the idea of creating different uniforms for my Farstar guild Crimson Marauders. They ranged from newbie, soldier, crafter, militia, and then unique ones for CM's leaders (including myself). Naturally people wanted different things done to theirs (one soldier wanted hawtpants O_O) so I made the uniforms as the generic templates and then let the members add their own changes for individuality (a little hypocritical of course but then again the reason we made the uniforms was because the Imps had pretty cool uniforms already
Anyway, my point is that despite the numerous uniforms, all of them had the "guild colours" - Crimson and White. It can literally be as much as that - Members choose their own clothes but they have the guild colours. This works well if you're in a rebel guild, as the valued "individuality" comes across when many people from the guild are seen together
Hell, even the mayor of Justice had her own custom clothes in the form of a white & crimson robe & headpiece. I swear she looked like she owned the city ^^
Dayre
Fri Feb 04, 2005 1:27 pm
#6
Congrats on mastering Tailor!
My suggestionsare very open to interpritation... Here are a few approaches I have used.
1. Do you want total uniformity? If you do you simply need to find a fairly basic set of clothing that all of those who will be wearingthe uniformcan somewhat agree on (Wookiees and Ithorians excepted) with all of the colors being exactly the same. There is the problem with this way of going about it, you cannot always get people to agree, and wear the uniforms sometimes when they would rather not. (you can do different sets here if your group has a rank system in place)
2. Do you wantstyle uniformity? Here is a solutotion that can add a flair to the traditional "uniform". You first choose the specific items of clothing that will become your uniforms. Allow each person to choose their own color shcheme for this uniform to add some individuality. It may be that you have one main color for all uniforms and that the trim colors are individualized or have a standard trim (stripe?) color and the main can be personalized.
3. Do you want color uniformity? If the group is dedicated to a color set, you allow everyone to choose their own style of clothing within the color scheme. You will need to be concious of the colors you use because you will find that there are some items that will just not fit into a color scheme due to color blending (see swoop helm/ casual shoes) or because of a limited palatte (boots and gloves as well as many jackets) or other in consistantcy issues we deal with in clothing.
While you can do all of suggestion 1 in factories, keep in mind that much of options 2 and 3 are incredibly labor intensive for you as the crafter, but will give you a wealth of experience in working out all the kinks, if you go that route.
There is a subliminal message here... whatever you do, use yellow.
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