Tailor Archive

Thread: Droped Cloth Power Ups

I_Banzai
Mon Sep 22, 2003 8:16 am
#1

I appologize if this has been asked, I went thru a few pages looking and couldn't find it.


I recently obtained a power up from a high level mob that issues 2 power ups. One to unarmed damage and one to carbine accuracy. I was stoked becasue I'm a carbiner but when I placed the item on my belt only the unarmd dammage stat stuck. The belt said it had 3 slots and I assumed that was what the slots were for, but why would only one stat stick? I didn't get a promt asking me what one I wanted.


Is this working as inteneded? Is there a random element in the one that actually is applied? If it is a known bug I'd like to sit on any such power ups I get in the future but if there is a way around it I'd like to know.


Thank you in advance for any information.




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YukonSam
Mon Sep 22, 2003 8:27 am
#2

It's a bug, and may be related to bugs currently under discussion in the Bio-Engineer forum, regarding the way bonuses on clothing and clothing components stack. I believe this istentatively plannedto befixed sometime within the next two major patches.
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