Tailor Archive
Thread: Clothing enhancements not working?
Sorry for a post that might have been already discussed. I'm not a Tailor and can't really figure out where to put this. I think if someone is paying for enhancements they need to actually give the promised bonus to the skills the clothing says it raises. I'm lucky I didn't pay for this clothing.
One of our tailors in my PA made me some Medical clothing. All ofit has bonuses to "use, wound and injury treatments". I thought to myself this is great. I can grind to Pharm III get a skill of 30 and put this clothing on to use some medical stims that require a skill use of 32.
IE: My base medical usage skill at Pharm III = 30 I can use stim-b's(all of them)and some stim-c's depending on the quality and effectiveness of the stim. Some are made up to skill use 32 (which I can't use without enhancements) All the clothing my PA brother made me have a total enhancement of +20 so I should in theroy have a Medical Use skill modified of 50. I didn't get the benefits of this clothing!! Now I thought ok, I'll just wear one piece of clothing, maybe the bonuses don't stack. I tried on each piece one by one to see if I got the benefits of my clothing. Sadly I got nothing.
Is this a bug or am I just doing something wrong?Are other people complaining? Is there a fix in the works?
I am now back in the medical center grinding to Pharm IV, as a Creature Handler and Exporer I'm in the field all the time and need to use medicals to heal my hunting partners along with my pets. Stim-b's are ok for PC's but when your talking about creatures with 10kHAM a 150-250 heal isn't even a drop in the bucket. Having the Template I have, I don't have many skill points left to allocate to other skills, like Pharm IV so using enhanced clothing was a way to get the benefit but save the skill points.
Someone please let me know what's up with this. So I can either grind up medical skills or know in the future these enhancements are actuallygoing to work. I trully feelsorry for you Tailors specialy, trying to sell an enhanced piece of clothing must be hard, knowing the bonus is only on paper.....
Teleo - AAInc - Naritus server
Here's a thread talking about this right now:
http://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=13537
Hope the info in there helps.
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Thanks for the reply. Just after I posted it I saw the BE's post on mods
Medicine usage as to powerful? bleh! Then why have it in the game to begin with? *frustrated laughter* LOL
I guess I'll just grind up another level and let one of my other skills lack a box in it's tree. I'm not going to whine here in your forums about the combat woahs because you crafters have your own problems. But, being the one profession that was working properly (Master Creature Handleer)and get beat to a bloody pulp with the nerf bat sucks..
Teleo - AAInc - Naritus