Tailor Archive

Thread: Did they mess up hide harvesting again?

Sriva
Mon Oct 06, 2003 4:52 pm
#1

Last week, when I was running destroy missions and harvesting the hides, I was getting good returns off the eopies I was killing--off of a desert eopie, up to 25 per depending on luck, but never less than 20. When I got on today (first time I've hunted in a week or so) and ran some missions, every single creature has been skinny and yielded one hide each. Are we headed back to a bad hide scarcity here?



Just wondering if anybody else is noticing this, or if something happened the last three or four days when I haven't been able to play much.




Chastity Nightdancer
Arch Fashionista and General All Purpose Tart
One Proud Founding Member of BABE
Master Tailor, Master Dancer and Booty Shaker
Owner of Chastity's Boutique (324,459)
Babelon (S. of Keren), Naboo, Lowca
Chucksta68
Tue Oct 07, 2003 3:36 am
#2

You see the 1 hide per animal thing during when the type of hide shifts. You should be able to harvest as normal after the daily server reset, if it's not fixed already.





-----
Numa
Former maker of magic clothing and damage-free weapons.

Hey, since I made a Star Wars Quake III mod 5 years ago, does that make me an SOE dev??
Sriva
Tue Oct 07, 2003 6:19 am
#3

Much thanks. I was getting worried.



Chastity Nightdancer
Arch Fashionista and General All Purpose Tart
One Proud Founding Member of BABE
Master Tailor, Master Dancer and Booty Shaker
Owner of Chastity's Boutique (324,459)
Babelon (S. of Keren), Naboo, Lowca
Dex1138
Tue Oct 07, 2003 2:08 pm
#4

This happened to me the other day, of all places, on Endor! Despite being "skinny", the same creatures were yielding lots of nummy meats You can always sell it!



Tol "the Travelling Tailor" Doneeta
* Threads N' Things *
Fine Clothing and Furniture
Master Tailor | Kauri
(no relation to Tott Doneeta)


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