Tailor Archive

Thread: Master Bio-Engineer Wondering what Enhancements are Worth

XpNsVe
Sun Oct 05, 2003 8:45 pm
#1

Most tissues take an abnormal amount of meat and flora, for example;


Scent Neutralization


25 Flowers
20 Creature Food
20 Flora Structural
15 Avian Bones


Active Biosensors


25 Insect Meat
25 Flora Structural
20 Creature Food
10 Wild Meat


What should I be charging for these items?


I'm thinking 2-3k each. Is that unreasonable for high quality stuff?


Most componants stats rely equaly on;


Overall Quality - 33%


Flavor - 33%


Potential Energy - 33%





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Karmalina
Mon Oct 06, 2003 4:37 am
#2

The best thing you can do is work with a tailor that you trust and provide them with the materials and see how much the clothes bring in as a whole and profit share. Of course you'll want to start with rediculously high prices on this stuff and see how far it tapers down before you decide on a price.

NatiraSun
Mon Oct 06, 2003 12:44 pm
#3

If it's high quality, I think that's a fair price. It might even be low, depending on how much competition and demand you have in your area.

The creature parts are especially difficult to get in good qualities & quantities. These items last forever, and are very difficult to make in high-quality (and there aren't very many BE's left). Seeing how people price them should be interesting...



---
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Master Tailor
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QuinaCrafter
Mon Oct 06, 2003 3:15 pm
#4

I get em for free from my BE



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Jedorin
Tue Oct 07, 2003 9:32 am
#5

I get them free too at the moment. But with the demand I see coming post-patch, I will insist on paying her.


The profit-sharing is a good idea to think about.


My planned pricing for BE clothing items is clothing price + 500 credits per +1 skill mod for the more easily made BE tissues. So 2-3k per tissues about falls in line, that would be about 50-50 for BE and tailor for say a +10 or +11 tissue.


Not sure what I will charge for the rarer tissues (that need milk/eggs/seafood, what have you),Likely I will initially start at 1-1.5k per +1 skill mod and see what BEs start charging for them (if they can make them in the first place).




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XpNsVe
Tue Oct 07, 2003 3:34 pm
#6

Well.. thanks for the advise..


I've decided to charge 1k/per and she is going to enhance any clothes I need for my PA and sales for free.



My mods are all high quality +13 or more




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yerill
Wed Oct 08, 2003 2:29 am
#7

As a tailor, I can see two likely pricing scenarios - a current scenario, and a future scenario.

The future scenario:
Mods stack. People rush to me to buy an exquisitely made flight suit or grand twilek head piece with +20 healing, +20 dance healing and +20 creature taming. As mods have stacked, I was able to use multiple lower strength mods (made by mid level BE) to reach the maximum value. As a master BE, your contribution was significant, but it was my ability to make the high end multi stacking garments that added the most value to the final product. I'd pay you 50% of sale price.

The current scenario:
Mods don't stack. This means the enhancement will be the net effect of a single mod. This in turn means the only mods worth using will come from a master BE as the lower level mods are basically crap. Imagine selling a garment with +3 versus +10? No comparison. The other situation with non-stacking mods is that in terms of functionilty, any garment worth producing can be done with little more than novice tailor with level 2 fieldwear. So,as a master BE, you're contribution to the effectiveness of the modified garment in this instance was more critical. In this case, I would pay you a lot more than half the value.

My BE clothing is selling in pre-orders between $15K-$40K, nd am paying my BE 80% of this. So, up to $32K per mod.

I suggest finding a tailor who you can profit share with. Or spend the points, if you have them, and grind to novice tailor and sell the products yourself. I tried BE and can tell you that finding fibreplast and steel is a lot easier than meat to grind.

Hope that helps.
BristaAB
Wed Oct 08, 2003 6:59 am
#8

As a customer I think the price I was charged is fair: 13K for +25 total bonus on two tissues (2 +13s at 6500 each)


I have two characters a brawler and a medic and would cheerfully pay this for what is actually quite a large bonus which lasts forever


I'd want to pay the tailor at least 5K too for each piece of clothing assembled




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