Tailor Archive
Thread: Will clothing ever be worth buying ?
Message Edited by DuceJevic on 06-01-2004 08:00 AM
Will clothing ever be worth buying?
Is this a SWG question or a real life question?
Cerius101 wrote:
Will clothing ever be worth buying?
Is this a SWG question or a real life question?
Syzygy-Gorath wrote:
I fear the addition of "critical function." Just look at what it did to IDs—if tailoring were to be made "more useful" you'd suddenly find that, say, only tailors could socket SEAs, or only tailors could equip your clothing for you, or…
For the love of God, Syz, don't give them any ideas...
I would like this as well, but the "how" is the big key. It needs to be done in such a way as to not step on other toes. If you make clothing that givesfor example kinetic or energyprotection, you are intruding into armorsmith space, and if you give tailors the ability to manufacture their own bonuses that go into clothing you are intruding into bio engineers space. So it's a careful balancing act. Don't forget that all these other professions are making proposals to exclude tailors as well. I've heard many BE's suggest that they ought to be the ones to make skill tapes that customers can pop into clothing, cutting tailors out of the loop, and of course armorsmiths continue to **edit** about not being able to add bio engineered tissues into armor, which of course would make clothing have much less appeal than it does today.
The idea about having only tailors be able to insert skill tapes is abad one imho. Reminds me too much of the stat migration thing or the droid colorization thing, but of which are pretty much universally loathed.
DuceJevic wrote:
i guess what id like to see is a tailor have a bit more purpose in the game. Id like to see us be able to produce some clothing from our own skills that benefits players without adding tissues made buy another profession.
Syzygy-Gorath wrote:
I fear the addition of "critical function." Just look at what it did to IDs—if tailoring were to be made "more useful" you'd suddenly find that, say, only tailors could socket SEAs, or only tailors could equip your clothing for you, or…
Me too. It seems to me like the more effort they put into this the more they make the game worse for everyone. droid colorization, stat migration, and all these silly things that suddenly now require our components have not added anything to the game, just made it less fun to play imho. I wish they would just give up on that and instead worry about adding new content. If they would just ask themselves "how do I make tailoring more fun?" rather than "how do I make tailoring necessary?" I think they'd be on the right track.
I'm really hoping we will get to make faction uniforms and such when the GCW gets revamped /crosses finger.
But to answer your first question, I guess it depends on people. The main reason why people don't buy so many clothes is because they don't decay or too slowly, but everyone I know cares about their fashion at least a minimum.
I consider clothes worth buying. Just as in real life, I wear the clothes I feel most good in. And for some strange reason, its never the same clothing. So I also buy alot of clothes. More clothes in game then out game really.. because I dont make a mill each day real life..
wish I did though,
Problems with tailors, imo, is that theres too little clothing in the game. An entire profession, and all u can do is making the same shirts over and over.
Another problem with some tailors, not all.. Is that they make the clothes in terrible colors... Allways wondered why? I like white.. Not bright yellowish.
That said, because I prefer to do custom orders, and I prefer fun orders to blah stuff, I stock my vendors with white and black clothing (usually with blue and red as an accent because I loathe totally colorless clothing) so I can focus on the fun stuff and let the same-olds go shop at a vendor. That way, I also make money so I can keep making clothing as I like it.
Of course, my shop doesn't get a lot of business, and instead I just hang around a cantina and people send me tells. I'm quite happy doing business that way. Maybe someday I'll get enough merchant XP to put my vendor on the map...