Tailor Archive

Thread: Seeking alternate for Team Hawtpants!

NJ62
Thu Oct 28, 2004 10:11 am
#1

I need an alternate in case someone drops out.

Why am I asking for applications again when I already have them from before? Well, now that we're closer to the date, things have changed. Two members of Team Hawtpants have already dropped out and needed to be replaced. People's schedules change. Some people who didn't have time before might have time now, while others who had time before are too busy now.

So, if you've applied before, please go ahead and PM me saying you're still interested. If you didn't apply before, for whatever reason, but you're interested or have time now, the application instructions follow. Remember, this isn't a guarantee that you'll get in, but I need at least one alternate who is ready to go now.

You must be 18+ and not a member of the press (nonprofit fansites don't count.)

Please apply today, I want to be able to list an alternate by tomorrow. I can see RATGWNIWNU drooling over an extra spot if it becomes available.




What the heck is that?

The combat balance sandbox is a closed server where the correspondents and the devs will be testing the changes to the combat balance. It will be a very very closed beta.

At this time I do not have the timeframe, but my best guess is approximately 1-2 months from now.

What does that have to do with me?

Well, TH wrote: "we are also going to add the correspondents Top 5 picks from each profession to also come on to the sandbox server and take part in the testing." Link.

So I get to pick 5 of you to help us test the combat balance changes.

What can I expect?

First, let me dispel any myths. This is not a perk, this is a job. You have to take direction, and spend a lot of time doing boring "grunt work". It's not glamourous. You have to be dedicated and committed. Expect to spend a lot of time repetatively testing certain weapon combinations, in either PvP or PvE, and to spend even more time giving feedback and discussing the changes. Expect it to take up the majority of your allotted gaming time, require time every night, and to take priority over logging in to your regular server.

I am trying to get more specific details about what exactly is expected from testers.

Am I a good candidate?

At this point, I don't have the exact criteria that the devs want, but we should get the ball rolling on who is interested so in case I'm called upon to make a quick decision, I have a list of people who are interested, and who would do a good job.

So before you apply, ask yourself the following:

Do I have the time to test this? This may be harsh, but because this is a small selected group, we need testers who will dependably logon every day. If you can't do that, you need to leave the spot open for someone who can. The sandbox will take priority over your normal gaming, including restocking. Normally I say, work around real-life priorities. Now, I say that you need the ability to clear your schedule. If your job is 60 hours a week, if you can only sneak online for 2 hours a night in any case, if workload has a tendency to bloom at inconvenient times, this job is not for you.

Do I have the patience to give feedback? As a correspondent, I can say that you will probably spend twice as long giving feedback and writing up your findings as you are actually online testing. It's not glamourous, expect to feel like a glorified secretary.

Do I have the ability to take direction? This is not a game where you run off and do whatever you want. You're not going to be able to focus on going cool places, getting loot, or making money. The devs want you to test aspect X, you test aspect X. If it's boring, too bad. If you have to do it 50 times, that's life.

Do I have experience testing? If you already play on TestCenter or have previously been involved in beta testing, then you know what to expect, and what is expected of you. It's not required, but it is helpful.

Do I have combat experience? Sorry folks, this is the combat balance, not the crafting balance. It's true that combat-related crafting will be tested and tweaked (such as armor and weapons), but tailoring will probably not be receiving tweaks. So, primarily we're not going to be crafting (well, probably not), we're going to be whacking each other with sticks. If you have no experience with combat or healing, you will be less useful to the devs. (Now why they want 5 picks from me, the tailor correspondent, is beyond me - but there ya have it.)

Do I have what it takes to join TEAM HAWTPANTS? We're tailors. Of course HAWTPANTS are required.

How do I apply?

Please send me (NOT TH) a PM with the answers to these questions And your station name (no passwords please) - the one you use to login to the game.

Message Edited by NJ62 on 10-28-2004 12:12 PM

Message Edited by NJ62 on 10-28-2004 12:20 PM

Message Edited by NJ62 on 10-28-2004 09:56 PM



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

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