Tailor Archive
Thread: Are the high bonuses worth it?
Message Edited by Brissanna on 05-17-2005 02:32 AM
as far as I remember those are the healing efficiency and TN/UD tissues? they've both been selling well post CU. I also offer defense items, and my sales are mostly defense, then TN/UD, then healing. I say order some if you have the cash, but get some +13s or so too
Here's my experience with selling tissues to tailors, and as a tailor selling clothing to customers:
Selling Tissues to Tailors:
For the tissues that go into synthetic cloth, tailors want 2 different qualities of tissues:
Some inexpensive +13 tissues, and some tissues that are at least +17. If you offer +13, +14, +15, +16, and +17 tissues, and price them on some kind of scale based on bonus, I guarantee you that the only ones you'll ever sell are the +13's and the +17's, they'll turn their noses up at the rest of them. Note that for some reason I'd sell more +17's than +13's, which is counter-intuitive. Probably like 60% +17's and 40% +13's. This is odd because for myself as a tailor, I probably use up about 75% +13's and 25% +17's, so I dunno what the deal is with that disconnect.
For tissues that go into reinforce fiber panel, it's all about "highest possible bonus". Again, if you offer +13 - +17, you'll sell only the +17's and the +13's, but in the case of RFP tissues, 95%+ of your sales will be from the +17's and 5% of the +13's.
As far as the "tailors aren't awash in money" thing, that can be true. But what I saw in terms of buying behavior there was that some tailors would buy up your "half crates" of "quarter crates" that you have for sale. A 10-crate of tensile resistance, a 5-crate of active bio sensors etc, but they'd *still* buy them at the highest values you had. Then a week later they'd come back and buy more, possibly full crates, then some weeks later they'd be back to buy you out, lol.
Selling Bio-Clothing
When doing a custom order, the first question you always get asked is "what is the best you can make?", then other questions follow. Occasionally you'll find a customer that is knowledgeable about the +25 cap, but generally not, and usually the attitude is "give me the highest possible cumulative bonus just in case". Often times when I answer that question, telling them that I can give them something +17 or +18 the next question is "can't you do better?".
So selling someone a duster and cammos that each have +13 mask scent in them is often seen as "low quality work" (which implies it was made by a "low quality tailor") even though it is effecient in terms of maximizing the bonuses that the customer wants.
The exception to that of course is when you are able to make a +25 item using some +13's, but those are going the way of the dodo bird anyway, because quite frankly the bonuses that go into synthetic cloth sell very very poorly now post-cu. They really botched that big-time imo.
The other exception to that is bazar-selling. Everything sells on the bazar. +6 sells, +10 sells, +13 sells, +17 sells, it all sells.
Message Edited by ArthurDentOnBria on 05-17-2005 10:19 AM