Tailor Archive

Thread: Armour padding res requirements?

Parody
Sun May 15, 2005 1:30 am
#1

15 hide, 10 wooly hide, 5 fiberplast. But why didn't you just ask the Tailor when you were asking if they'd make a schematic?




Alcen Eiron, Tailor Extraordinaire
Your Master Tailor from August 7, 2003 - November 27, 2005
"Get on board the Falcon, kid; this place is gonna blow." - Han Solo, NGE Intro
Atobusarragra
Sun May 15, 2005 2:58 am
#2






Parody wrote:
15 hide, 10 wooly hide, 5 fiberplast. But why didn't you just ask the Tailor when you were asking if they'd make a schematic?




Hehe, very astute question. It's actually a friend of a friend setup thing. I wanted to get stuck into it, so I posted here. Thanks for the help
Parody
Sun May 15, 2005 9:38 am
#3

Ahh. Good luck with the armor!




Alcen Eiron, Tailor Extraordinaire
Your Master Tailor from August 7, 2003 - November 27, 2005
"Get on board the Falcon, kid; this place is gonna blow." - Han Solo, NGE Intro
Atobusarragra
Sun May 15, 2005 12:24 pm
#4

Hi,


I'm an MAS making wookiee armour. I need Armour Padding. A generous tailor has offered to make the schem if I bring the res requirements.


I cannot find the requirements listed anywhere in these forums. Can some help me please?


Thanks,


Ato
-Hypatia-
Sun May 15, 2005 2:45 pm
#5

does quality in the resources matter in making armor padding?



Hypatia Xandria--- M. Armorsmith / M. Merchant / M. Artisan / Tailor
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Khristen
Sun May 15, 2005 3:01 pm
#6


Yes, in the same manner it does for the actual armor. OQ/SR if I remember right off the top of my head.





| Khristen Lockslett Barezz |
| Galactic Senator |00

Owner of The KhrisNea Companylocated in Kor Spera,Corellia, Naritus-730, 1195
Drussinlegend
Mon May 16, 2005 10:26 am
#7

yes also add Dr to that also for the best stuff.


Thats OQ/SR and DR





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Ani_cul
Mon May 16, 2005 10:34 am
#8






-Hypatia- wrote:

does quality in the resources matter in making armor padding?





NO it does not, we no longer experiment on armor padding, resource quality does not matter.



stop looking at me
Pappi
Mon May 16, 2005 2:19 pm
#9



Ani_cul wrote:


-Hypatia- wrote:
does quality in the resources matter in making armor padding?



NO it does not, we no longer experiment on armor padding, resource quality does not matter.



yeah, it used to. now I just use recycled hide to build those things O.o




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
Khristen
Tue May 17, 2005 1:26 pm
#10

The actual experimentation process is still there and the stats listed are OQ, UT, and SR.


So the question is whether the experimentation matters. There are some Master Artisan components that don't show any effect from experimentation, but it seems to matter when they're used in something that requires quality resources/subcomponents. I haven't confirmed it for a fact, though. It may be the case with these as well.







| Khristen Lockslett Barezz |
| Galactic Senator |00

Owner of The KhrisNea Companylocated in Kor Spera,Corellia, Naritus-730, 1195
Ani_cul
Tue May 17, 2005 2:24 pm
#11






Khristen wrote:

The actual experimentation process is still there and the stats listed are OQ, UT, and SR.


So the question is whether the experimentation matters. There are some Master Artisan components that don't show any effect from experimentation, but it seems to matter when they're used in something that requires quality resources/subcomponents. I haven't confirmed it for a fact, though. It may be the case with these as well.








It has been confirmed by Tailors and Armorsmiths alike, experimentation no longer matters for Armor padding.

Thus stats on resources do not matter, it is just another componant now, same as Sythetic Cloth.



stop looking at me
ZahrIna
Tue May 17, 2005 10:50 pm
#12






Ani_cul wrote:





Khristen wrote:

The actual experimentation process is still there and the stats listed are OQ, UT, and SR.


So the question is whether the experimentation matters. There are some Master Artisan components that don't show any effect from experimentation, but it seems to matter when they're used in something that requires quality resources/subcomponents. I haven't confirmed it for a fact, though. It may be the case with these as well.








It has been confirmed by Tailors and Armorsmiths alike, experimentation no longer matters for Armor padding.

Thus stats on resources do not matter, it is just another componant now, same as Sythetic Cloth.





Ani knows what she's talking about. Experimenting on padding use to make a huge difference. Now? NONE!



Zahr'Ina :::: Formerly of Everquest~7th Hammer (4yrs), Everquest II~Steamfont (launch) and Starwars Galaxies~Eclipse (Launch). Choosing to ENJOY my playtime. :::: I wish nothing but happiness to all who remain. Ran out of patience: 6/15/05. Husband and wife team. Four accounts and two station passes, terminated.
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