Tailor Archive
Thread: I don't know if anyone has suggested this, but...
...it'd be nice if tailors had an interface so they could "dress" clients in the clothing they're about to make for a client and show the client the pieces/outfits on the character's avatar before they make them to get the clients feedback on look and color before they actually make the item. A lot like the Image designer's interface.
I bought some clothes last night that didn't Really fit what I was wanting, but I felt obligated to buy them because that's what I'd ordered... if I'd been able to work with the tailor and see different items and color combinations before they'd been made, it would have been a much more pleasent and satisfactory experience.
Anyone suggested this before?
Just my two centicredits.
making and remaking items is fine in the beginning, while things still need individual sub components
but when it comes to items like the higher level twi'lek headpieces that need3 sets of 3 identicalfactory made synth cloths, it's not as easy.
first, you end up going thru crates like mad. and while you're making all these items, you have less time to get yourfactory going.
second, when the customer is ordering some of the more odd colors, its very difficult to sell those in a vendor to other people, not many people want a mint green heavy flight suit, and if the green wasn't quite minty enough the first 5 times, you're stuck with 5 items that took up a lot of your factory resources, that won't sell.
third (and probably most important that i've seen), hopefully by the time you've reached master tailor, you know enough about your available colors and styles that you can get it right on the first or second try, this way you aren't stuck with a lot of hard-to-sell surplus, and didn't use a lot of your resources.
Now there's a variation that I'd never thought of before...
A self-serve custom clothing factory.
The tailor loads the factory up with Schematics and the materials to make them, and then sets prices for each item.
The customer wanders up, looks through the catalog, selects items, previews colors, sets the color s/he wants, pays the money, and hits "Make It".