Tailor Archive
Thread: Tailor experimentation
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Jastanswg
Sun Dec 14, 2003 3:25 am
#1
Do tailors have experimentation ability,i don't get it listed when i'm at my crafting station,i only just got Tailor experiment 1 so its never really bothered me till now ![]()
I was also having a bug where i could make high end items at my general station with a general tool but not at my clothing station with clothing tool,seems to have sorted its self though ,anyone else encounter this?
Jasst Fel <BoC> Radient
Master Weaponsmith
Master Artisan
Part-Time Tailor
Brullig
Sun Dec 14, 2003 9:51 pm
#3
Even though that decay is in now, we should be able to experiment condition...
Neios
Mon Dec 15, 2003 11:31 am
#4
Well, not that it would matter since you can equip clothes with 0 condition...
Richmond24
Mon Dec 15, 2003 3:46 pm
#5
Also keep in mind that decay when you die is a percentage loss. So regardless of what it begins with (either 100 or 1000) its going to decay
tometaophion
Mon Feb 23, 2004 10:18 am
#6
What part do resources/resource quality play in tailoring, if any? What is Tailor experimentation for
Anabelle
Mon Feb 23, 2004 10:34 am
#8
"What part do resources/resource quality play in tailoring, if any?"
None
We don't have anything to experiment on. If you're asking why we have the skill mod "tailor experimentation", I think it affects the amount of crit failures we have (or will with the next publish?).
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