Tailor Archive
Thread: Clothing Repair Results Part I
Message Edited by Gyopi on 02-23-2004 12:12 PM
Message Edited by Gyopi on 02-23-2004 12:13 PM
Message Edited by Gyopi on 02-23-2004 01:30 PM
Nice Job! It's really helpful to see the numbers compared like that. I am eager to see your resultson the lower condition boots. Bravo! 5 stars!
Mystyrys wrote:
Nice Job! It's really helpful to see the numbers compared like that. I am eager to see your resultson the lower condition boots. Bravo! 5 stars!
One problem (a typo or the like, I assume) is that the "Momoko with 20%" figures don't add up to 100.
I wondered whether you could get decent results from repairing items that were only 950/1000. I'd always half-thought those kind of repairs would fail a whole lot, or have weird results, simply because they're almost undamaged. But it looks pretty convincing. Nice job!
SueDenim wrote:
Very interesting!
One problem (a typo or the like, I assume) is that the "Momoko with 20%" figures don't add up to 100.
I wondered whether you could get decent results from repairing items that were only 950/1000. I'd always half-thought those kind of repairs would fail a whole lot, or have weird results, simply because they're almost undamaged. But it looks pretty convincing. Nice job!
Oops. That was a huge typo! I fixed it. It should have been 40% for completly failing, not 4%. Anyway, its nice to see that we get a repair bonus for being tailors. I thought that maybe we didn't because "tailor repair" was removed from us and adding repair tapes to our clothes shows that we have a base repair bonus of 0.
That's weird - an artisan did a similar test a bit ago (and I can't find where I put the dang post) and there was no difference...
Stealth fix in the patch?
Anabelle wrote:
Very interesting. I'd be curious to find out if there was a difference in repairing items with high complexity vs items with low complexity.
I can try that, although I am not sure I want to destroy 100 robes of honor! ![]()
NJ62 wrote:
That's weird - an artisan did a similar test a bit ago (and I can't find where I put the dang post) and there was no difference...
Stealth fix in the patch?
Crudson wrote:
I have 100 paramilitary camos in crates spare. Could try those.
Are you sure? I am sure those would sell well since I can never keep them in stock.