Tailor Archive
Thread: Can this be made? Also what kind of mods possible on outfit....
formfitting undershirt (can take 1 reinforced fiberplast panel) +10 Bleed defense?
decorative skirt +25 injury/wound treatment ( already have this...)
uniform boots N/A (no mod's possible)
leather gloves N/A (no mod's possible)
rank sash (1 synthetic cloth) +? Melee Stun Defense
cloak ???? (not sure what kind of BE mod's if any are possible on the cloak.)
Message Edited by Vegitaa on 08-17-2004 10:59 AM
sunguard (can take 1 synthetic cloth+ 2 factory identicalsynthetic clothes) +25 Warcry/Intimidate?
formfitting undershirt (can take 1 reinforced fiberplast panel) +10 Bleed defense?
decorative skirt +25 injury/wound treatment ( already have this...)
uniform boots N/A (no mod's possible)
leather gloves N/A (no mod's possible)
rank sash (1 synthetic cloth) +? Melee Stun Defense
cloak ???? (not sure what kind of BE mod's if any are possible on the cloak.
Ok first up synth cloth only takes the following BE bonuses in it
RFP panels can take the following bonuses
- Bleed Defense
- Intimidation & Warcry
- Melee & Stun Defense
- Maskscent & Camo
- Cover
So no warcry/intimidate or melee/stun def bonuses or anything else in anything using synth panels. They WILL go inthe formfitting undershirt (tho with only 1 panel You wont max out any of the bonuses) You can get another similar bonus into certain bandoliers that use an RFP panel like the mercenary of ammo bandolier PROVIDED you dont wear a backpack. (can't equip backpacks and bandoliers at the same time)
No BE bonuses are available in the cloak either as it uses no panels in its construction
Heavy leathers are useful in construction of Limited edition schematics such as the lightweight military backpacks, spec ops field agents pack and crafters aprons.
Kego Boya master tailor corbantis
You can also see what items different enhancements are available in if you select "Limit Display" from the menu and choose enhancements from the list. Once you select the enhancements you want, the menu will be updated to only have clothes with those enhancements, and will also list what the enhancement will look like in the final item. While the list is specific to what tissue I have, everything you can get is in there, and the numbers are around what you'll be able to find.
Imperial Officers Uniform:(Using Imperial Grey uniform colors) Total of 3 non-combatbat 1 combatbat BE Enhancement
- Long Formal Jacket 1 non-combat (+15 wound/Injury)
- Dress Slacks 2 non-combat (+25 wound/Injury treatment)
- Formfitting Undershirt 1 combat (+16 bleed)
- High Quality Boots N/A
- Fancy Belt N/A
- Link-Steel Reinforced Gloves N/A
- Rank Sash 1 combat (Stun/melee)
- Formfitting Undershirt 1 combat (Bleed +16)
- ParaMilitary Camos 1 non-combat 1 con (Wound/Injury treatment +15 / Warcry/Intimidate +16)
- Leather Gloves N/A
- Uniform Boots N/A
- Sunguard 2 non-combat (+25 Wound/Injury Treatment)
- Decorated Belt N/A
- Link-Steel Reinforced Gloves N/A
- Spec Op's duster 1 combat 1 non-combat (+15 Wound/Injury Treatment / Warcry/Intimidate+16)
- Traders Flight suit 1 combat 2 non-combat (+15 Wound/Injury / +16 Warcry/Intimidate)
- Cold Weather Gloves N/A
- Uniform Boots
Think thats about right, I'll post it on trade forums for Ahazi assuming it's correct now. Thanks Again!
Vegitaa wrote:
You folks have been very helpful.. especially Tiaga, your website rocks!
Ok, so I think I got it right now.... this should be ok....
Imperial Officers Uniform:(Using Imperial Grey uniform colors) Total of 3 non-combatbat 1 combatbat BE Enhancement
- Long Formal Jacket 1 non-combat (+15 wound/Injury)
- Dress Slacks 2 non-combat (+25 wound/Injury treatment)
- Formfitting Undershirt 1 combat (+16 bleed)
- High Quality Boots N/A
- Fancy Belt N/A
- Link-Steel Reinforced Gloves N/A
Total Bonuses: +25 Injury/Wound +16 Bleed
Casual Outfit: (all would be colored Black)
- Rank Sash 1 combat (Stun/melee)
- Formfitting Undershirt 1 combat (Bleed +16)
- ParaMilitary Camos 1 non-combat 1 con (Wound/Injury treatment +15 / Warcry/Intimidate +16)
- Leather Gloves N/A
- Uniform Boots N/A
- Sunguard 2 non-combat (+25 Wound/Injury Treatment)
- Decorated Belt N/A
- Link-Steel Reinforced Gloves N/A
- Spec Op's duster 1 combat 1 non-combat (+15 Wound/Injury Treatment / Warcry/Intimidate+16)
Total Bonuses: +25 Injury/Wound +16 Bleed +25 Warcy/Intimidate +4/+17 Melee/Stun Defense
Pilot's Outfit: (all Black)
- Traders Flight suit 1 combat 2 non-combat (+15 Wound/Injury / +16 Warcry/Intimidate)
- Cold Weather Gloves N/A
- Uniform Boots
Think thats about right, I'll post it on trade forums for Ahazi assuming it's correct now. Thanks Again!
I'm just pointing this out since you will have a lot of wasted mod points that will increase cost. You could still wear the individual items seperately and achieve a good skill point cap. I know a few of my doctor customers like to mix and match their outfits.
Hope this helps out some more ![]()
ASrai wrote:
A little note on your layout: +25 is the total cap, not just per item.
I'm just pointing this out since you will have a lot of wasted mod points that will increase cost. You could still wear the individual items seperately and achieve a good skill point cap. I know a few of my doctor customers like to mix and match their outfits.
Hope this helps out some more
lol! As for finding a tailor, check the thread of Tailors listed by Galaxy. I know there a few good tailors on Ahazi that would love to help you out.
Vegitaa wrote:
I'm not stressing about the cost because I'm addicted to Rancor and Janta missions.. lol
Thanks Again!