Tailor Archive
Thread: Need Help Bio Wear Pricing
Page 1 of 1
Chy-La
Sun Oct 24, 2004 9:13 am
#1
I have been a Master Tailor a while but have never done BE wear until now. Please help on how to price this stuff.
Chyla Moon-Exodus
Tempest Galaxy
gesikah
Sun Oct 24, 2004 9:58 am
#2
I typically charge 1k per the hightest stat. For example an item with 4+ melee defense/+16 defense vs stun would be 16k (plus my city's sales tax). An item with +25 to Injury/Wound Treatment would be 25k.
But in doing, this you REALLY must take into consideration how much you are paying for tissues. I am able to charge this amount without much thought because I have a BE in the guild who supplies me with tissue at drastically reduced pricing. Not only because we are guildmates, but because I also supply her with as much egg and meat as I can (using my combat/scout alt).
Also don't forgot to take into account how many tissues you are putting into each item. For example I charged a higher fee recently for a Extremely Revealing Skirt with +25 Injury/Wound Treatment because it "wastes" 5 tissues in the making (if I remember correctly), not to mention that it is already a relatively expensive item to make.
For my part, I typically only stock BE clothing items that take a minimum of tissues to get the stat I want, with a few exceptions (Grand Healer's Robe with Injury/WOund Treatment).
Hope that helps even a little. :-)
But in doing, this you REALLY must take into consideration how much you are paying for tissues. I am able to charge this amount without much thought because I have a BE in the guild who supplies me with tissue at drastically reduced pricing. Not only because we are guildmates, but because I also supply her with as much egg and meat as I can (using my combat/scout alt).
Also don't forgot to take into account how many tissues you are putting into each item. For example I charged a higher fee recently for a Extremely Revealing Skirt with +25 Injury/Wound Treatment because it "wastes" 5 tissues in the making (if I remember correctly), not to mention that it is already a relatively expensive item to make.
For my part, I typically only stock BE clothing items that take a minimum of tissues to get the stat I want, with a few exceptions (Grand Healer's Robe with Injury/WOund Treatment).
Hope that helps even a little. :-)
EasyGreen
Mon Oct 25, 2004 3:39 am
#3
Well I calculate the price like this ( I read it once on a website and adapted the formula to my needs):
cost of the item plus Number of tissue used (x 5k but dependes on how mutch you payed for it) plus Highest mods (X1k)
let's take for example a +4melee +18 stun formfitting undershirt
so the price will be:
cost of the item: 1000
number of tissue used: 5000
Mods: 18000
---------
tot: 24000
in case of a 4 socketed item I add an extra 4K (they are the best seller, always black
)
hope this help
Lochran
Tue Oct 26, 2004 4:29 am
#4
I charge 500 for each bonus or 10k per attatchment, whichever is higher. This leads to a price of
25k for any clothing that needs only 2 singles to get a +25/+25 bonus (Hotpants, Striped Slacks)
30k for any clothing that needs 1 single and 2 identical to get +25/+25 (Sunguard, Large Headwrap)
50k for any clothing with 5 identicals (Low-Cut Top, Grand Healers Robe)
... and so on
Shirts with 1 single and for example +15/+15 cost therefor 15k.
Attachments with melee defense are special, since the system caps the melee bonus to around 1/4 the stun defense bonus it is not my fault that it gets for example +4/+16. And since melee defense is a very influencing combat modifier I treat them for pricing as if they had +16/+16 in this case and charge 16k for such a shirt. Especially Jedi buy complete combinations with all items that are possible to have melee defense, and it sells at this price
----
Snifo / Meboczi on Infinity.
25k for any clothing that needs only 2 singles to get a +25/+25 bonus (Hotpants, Striped Slacks)
30k for any clothing that needs 1 single and 2 identical to get +25/+25 (Sunguard, Large Headwrap)
50k for any clothing with 5 identicals (Low-Cut Top, Grand Healers Robe)
... and so on
Shirts with 1 single and for example +15/+15 cost therefor 15k.
Attachments with melee defense are special, since the system caps the melee bonus to around 1/4 the stun defense bonus it is not my fault that it gets for example +4/+16. And since melee defense is a very influencing combat modifier I treat them for pricing as if they had +16/+16 in this case and charge 16k for such a shirt. Especially Jedi buy complete combinations with all items that are possible to have melee defense, and it sells at this price
----
Snifo / Meboczi on Infinity.
Page 1 of 1