Tailor Archive
Thread: BE medic clothing
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Kaishodan
Tue May 03, 2005 10:09 pm
#1
i am xx4x medic... is there any outfits or new tissues that can help the speed of my bacta shot or increase the heal?
can custom orders decide which mods are needed? can i have unarmed damage with melee def? on any item?
not a tailor, but a customer... on intrepid if you can make em for me... i'd like to put in a couple of orders... i'm here because i cant see all of the items on the vendors yet because some vendors havent done whatever vendors had to do for the CU, so got frustrated shopping...
Kaishodan
Parody
Tue May 03, 2005 10:30 pm
#2
(This question might get a better response on the Intrepid Galaxy Trade forum.)
This Post has a list of what skills the new BE tissues modify. For more info on how BE tissues work, ReadTheStickies.
As you can see, I'm on Intrepid. Today I put up a couple of Augmentation/Cure items on my vendor. Feel free to stop by and pick up a pair of pants or a hat if those are the skills you need!
Otherwise, if you can find a Tailor who knows a BE that isn't busy making new medical supplies, I'm sure they'd be happy to charge you tons of cash to make items for you.
This Post has a list of what skills the new BE tissues modify. For more info on how BE tissues work, ReadTheStickies.
As you can see, I'm on Intrepid. Today I put up a couple of Augmentation/Cure items on my vendor. Feel free to stop by and pick up a pair of pants or a hat if those are the skills you need!
Otherwise, if you can find a Tailor who knows a BE that isn't busy making new medical supplies, I'm sure they'd be happy to charge you tons of cash to make items for you.
ItemCreator
Wed May 04, 2005 1:23 am
#3
I did end up trying to work the new medic/doctor tissues out myself.
Basically we have 2 new tissue types:
* Augmentation/Cure Efficiency (non-combat/synth cloth)
* Healing Efficiency (combat/RFP)
Augmentation Efficiency is for the mini-buffs (Nutrient Injection, Stabilizers, etc). This is a Medic & Doctor skill.
Cure Efficiency is for cures (Counter Toxin, Disinfect). It is a Doctor only skill.
Healing Efficiency is for any general healing (Bacta Shot, Bacta Infusion, Stim packs). This is a Medic, Doctor & Combat Medic skill.
I'm going to find out if the Healing Efficiency bonus works for characters with no medic (for instant stims) and will let you know in a bit...
Edit: Nope, I was healing for 188 pts with and without Healing Efficiency clothing.
Kel
Basically we have 2 new tissue types:
* Augmentation/Cure Efficiency (non-combat/synth cloth)
* Healing Efficiency (combat/RFP)
Augmentation Efficiency is for the mini-buffs (Nutrient Injection, Stabilizers, etc). This is a Medic & Doctor skill.
Cure Efficiency is for cures (Counter Toxin, Disinfect). It is a Doctor only skill.
Healing Efficiency is for any general healing (Bacta Shot, Bacta Infusion, Stim packs). This is a Medic, Doctor & Combat Medic skill.
I'm going to find out if the Healing Efficiency bonus works for characters with no medic (for instant stims) and will let you know in a bit...
Edit: Nope, I was healing for 188 pts with and without Healing Efficiency clothing.
Kel
Message Edited by ItemCreator on 05-04-2005 10:01 AM
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