Tailor Archive
Thread: Confessions of a killer
Finally, they've done something right for our profession!
<roleplay on>
Ummm. Hello.
I am a trained killer. A commando. A dirty, smelly, unshaven, mean and miserable grunt, if you will.
I will incinerate a kimogila for looking at me the wrong way. I laugh at Rancors bent on attacking me. I scoff at those Singing Clan sisters.
But something scares me. It scares the hell out of me, really.
I found this holocron, you see, and this holocrontold me thatmy . . . thatmy . . . <sigh>. . .well that my path to enlightenment begins withtaking up needlepoint and learning how to make beautiful, fragrantcorsages. Now before I untrainmy macho combat skills, I need to threaten one of you rat-finks to teach me the finer points of making evening wear. You there! The girly-man wearing the hotpants!What do I need to do to master tailoring REALLY quick?Answer me! I won't need this acid rifle after today, so I have no problem using it to give you a cool, clean feeling.
<roleplay off>
Seriously though, this method of the unlocking force-sensitive slot (I heard a rumor it is going live tomorrow) is really going to screw up the economies on all servers, as if things weren't bad enough.People will just grind tomaster as fast as they can and will only want to make the cost of their resources back. There won't be any profession unity anymore because players are only taking the professiontounlock their Force Sensitive Slot. Just thought I would give you something new to worry about. J
With an absense of Fashion Police in the galaxy perhaps it is the job of the Holocron to teach poorly dressed killers how to dress well. It doesn't matter if you are slaughtering helpless animals or your fellow man, it is important that you look good while doing it.
lol for being creative and not whining for quick answers like some of the other holocron cursed have I will provide enlightenment
.
First grind ribbed shirts. Grind long and hard and raise the Field Wear line of skill boxes. Once you get to FW4 you can change to cartridge belts for grinding, which you use all the way to master.
And now I shall provide the best and fastest and most least clickiest macro available ingame without 3rd party programs. This macro will do everything Except for clicking the resources into the schematic for you, there's a pause during the macro that lets you input the resources. First put a number of clothing/armor crafting tools onto your hotbar, 5-7 is enough usually depending on how laggy you are and how fast you can fine tune the macro to go. Gather all the resources you need (can't remember what exactly, probably fiberplast, polymer, iron/steel). And fire up this macro
/ui action toolbarSlot04; <---this will select the tool in the F5 spot
/selectdraftSchematic ##; <---you need to figure out your number for ribbed shirts. it's different for everyone
/pause 5; <--this is the pause where you add the resources
/nextcraftingstage;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;
/pause 1;
/ui action toolbarSlot05; <--this selects the next tool, in F6
/selectdraftSchematic ##;
....and so on
That macro will select the item to build, let you input the resources, then flip through the crafting stages and practice it in the end, and then start again with the next tool. You'll need to clone it over and over within the body of the macro, starting afresh to select each tool. And then toward the end have it select itself to repeat it all overagain. (select itself by putting the macro in F1, and putting a "/ui action toolbarSlot00;" line in.
You may need to have two twinned macros running, I didn't have enough room in the macro body to put enough lines in for the 6 tools I was using, so I split it in half, and had each half select the other once they finished.
Now once you're macro'ing away you can quit the macro at any time by using the /dump comman. Just put it up on the hotkey bar as well and you can use it to stop at any time.
oh and the # for /selectdraftSchematic ##;can be found by counting the schematics as they appear in your datapad. I found it easiest to make guesses and test, and then find what the number I guessed produced and then count from it.