Tailor Archive
Thread: 5 bonuses on 1 item!
I ran into a freakish oddity last night. I was making a pair of cammos with +14 stun +4 melee and it crit failed. I cursed, booted back up the crafting station, and this time decided to insert some medical healing in there too, so I added +14 stun +4 melee +15 medical wound healing +15 medical injury healing but inexplicably, when I did this, it just out of the blue added +11 bleed defense. This was hilarious becuase I don't even have such a tissue (mine aren't exactly "high end", but certainly nothing that low).
So in the end, the cammo pants had:
+14 stun +4 melee
+15 medical wound/injury
+11 bleed.
Pretty amazing. I put it on the vendor priced at 50k and it was the first thing to sell this morning, lol. I'm not one to knowingly exploit bugs, and I doubt this is repeatable anyway, but it was pretty funny.