Tailor Archive

Thread: 5 bonuses on 1 item!

ArthurDentOnBria
Wed Dec 10, 2003 10:35 am
#1

I ran into a freakish oddity last night. I was making a pair of cammos with +14 stun +4 melee and it crit failed. I cursed, booted back up the crafting station, and this time decided to insert some medical healing in there too, so I added +14 stun +4 melee +15 medical wound healing +15 medical injury healing but inexplicably, when I did this, it just out of the blue added +11 bleed defense. This was hilarious becuase I don't even have such a tissue (mine aren't exactly "high end", but certainly nothing that low).


So in the end, the cammo pants had:


+14 stun +4 melee


+15 medical wound/injury


+11 bleed.



Pretty amazing. I put it on the vendor priced at 50k and it was the first thing to sell this morning, lol. I'm not one to knowingly exploit bugs, and I doubt this is repeatable anyway, but it was pretty funny.




ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Subcriminal
Wed Dec 10, 2003 11:09 am
#2

LOL!!! I would have framed it and kept it on my wall What a cool happy accident!
jazrrael
Wed Dec 10, 2003 12:10 pm
#3

The same thing just happened to me. I was attempting to make +15 bleed defense shirt, and failed. So I started crafting again and this time decided to use a +14 stun and +4 melee defense. When the item crafted it had the stats of both pannels. This is a really odd bug if you ask me.
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