Tailor Archive

Thread: Master Tailor on Kettemoor BE-enhanced clothing?

uofwi92
Wed Dec 10, 2003 3:25 pm
#1

If you can make BE-enhanced clothing, and you're on the Kettemoor server, I'd like to commission two full outfits from you.

I will handsomely reward you for your time, materials and hard-won expertise.

I'm a Wookiee, so I'm looking for Wookiee Wear, of course.

DOCTOR
Robe - type?
Sage's hood?
Whatever will take the BE - enhanced injury and wound treatment, while looking "Doctorish". All white, with surgical green or powder blue as accents, if neceessary.

COMBAT
Again, let me know what items are possible. I'm definitely looking for defense against bleeding, as much as possible, plus whatever else we can do.
Dark green as the main color, heavy yellow as the accent.

We can discuss all options. Thanks for your valuable time.

S'ulli



S'ulli - Teräs Käsi Master / Master Doc
THREE LOCATIONS - Stim-B, Buff-D (MedUse 90)
South of Coronet (-75 / -5750)
Insurgo, Naboo (-6670 / -3800)
Skirmish Plains, Tattooine (-1480 / -5725)

kasuta
Thu Dec 11, 2003 9:57 am
#2

I'm not sure why someone two-starred your post, there are a bunch of animals in these forums I guess. Anyway, I am not on kettemoor server but can offer you the information that there aren't many items that take the combat style bonuses in wookiee wear. The ones that jump out off the top of my head are the heavy shoulder pad and bandolier. As for the other bonuses, the Sage's Hood is really a great item to add healing bonuses to as it requires a few different cloth panels. Good luck in your search.



____________________________
-Bucky Buchanan, from Saratoga!

Arf-Arf, woof yap woof arf growl.
Syzygy-Gorath
Thu Dec 11, 2003 12:23 pm
#3

The only Wookiee-specific item that can take combat enhancements (bleed/brawler/melee-stun/scout/sniper) is the shoulder pad. (Note: not the heavy shoulder pad.) All other Wookiee-specific clothing can only take medic/entertainer/creature handler enhancements. The breakdown for Wookie-wearables is as follows:


  • Entertainer / Medic / Chreature Handler


    • Crested Battle Padding: 1+1+1

    • Battle Padding: 1+1

    • Smock: 3

    • Sage's Hood: 1+1+1+1

    • Traveller's Helm: 1+1

    • Shoulder Pad: 2

    • Decorative Waist Wrap: 1+1+1

    • Sigiled Waist Wrap: 1+1

    • Weighted Waist Wrap: 1+1

  • Bleed Resist / Brawler / Melee-Stun Defense / Scout / Sniper


    • Shoulder Pad: 1

    • Ammo Bandolier: 1

    • Mercenary Bandolier: 1

    • Multipocket Bandolier: 1

    • Rank Sash: 1

    • Two-Strap Bandolier: 1

What the numbers mean: each number represents the number of cloth sheets required per slot. "n+n" means multiple single-instance or stacked enhancements can be used. "n alone" means that multiple, non-stacking enhancements must be used, note that you will most likely pay more for an "n alone" enhanced item than a comperably enhanced "n+n" item due to "wasted" tissue. (I.e. a smock with a +13 to injury/wound treatment requires 3 +13 tissues, while a battle padding with +25 to injury/wound would only require 2 +13 tissues—expect to pay more for the smock despite the fact that it's "worse" than the battle padding.)


Keep in mind: bandoliers can not be worn with packs, so if you want the added combat enhancements provided by the bandolier you'll have to do some serious inventory juggling.


For more information, see http://www.swgbio.com



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

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