Tailor Archive
Thread: Change prices because of the socket change or not?
No pricing change with me, and I'm pretty much just pretending that this socket debacle doesn't exist.
My sales have been absolutely horrid though. But mainly I attribute that to server problems. The past few days the vendors have been so messed up that half the time I can't even get them to initialize and adding something onto the vendor takes at least 5min each time. I can only assume that would-be customers are having the same frustration.
If we are given a line of experimentation that allows us to fiddle with the number of sockets, then I will change my prices accordingly. *wishful thinking*
I wouldn't even consider doing socket specific pricing simply because of all the added work that would entail.
I started out with my clothing vendor with each item having it's own price, after that I switched and had everything in 250 credit increments.
After that I went to 500 credit increments with a 1500 credit minimum for everything.
And now that I've stopped bothering to restock my clothing vendor I wish I'd simply gone with a 2500 credit increment price system (ie 2500 credits for most items, 5000 for mid range, 7500 for some high end, and 10000 for some other high end)
There's no way I would be willing to spend the time it would take to fiddle with pricing because of stupid sockets.
Kel
So far I haven't raised prices on most clothes. If they specifically ask for 4 sockets, the price goes up, though.