Tailor Archive

Thread: BE tissue problem?

Stuffrules
Wed Oct 15, 2003 9:29 pm
#1

I just put a scent neutralization into a reinforced fiber panel.


I then proceeded to make a pair of camo pants, and put the same panel into the pants


no failures, crafted everything fine


when i could color the pants and it shows the item stats, there were no bonuses on the pants. I finished making the pants, no bonuses on examination. wearing the pants does not give me a mask scent or a camoflauge bonus.


Anyone else have this happen? did I do something wrong?


Thanks in advance.





Phelan Kell
Ex-Master Tailor, Ex-Master Dancer - Cantinas have been ruined.
fear the orange clothes
"I dont like drayzen much, but I dislike primo and his combat medic sidekick more..."~Chaice
"Without your combat medic running around behind you liek a little nurse maid" - Dahem
Laschana
Wed Oct 15, 2003 10:02 pm
#2

Hi. First of all you have to make sure to put the enhanced cloth in last. If you don't the mods will get wiped. Also if you are still having trouble after that, pull all the components from the crates first by hand before you add them in, with the enhanced one last again. That should work.



Laschana Kelsain, Master Pikewoman By Choice!!
Sahara Wind,11 pt Master Armorsmith/Master Merchant
TorchLight Crafters Mall
(-1411 -5623) Da'Vinci, Tatooine

Stuffrules
Wed Oct 15, 2003 10:13 pm
#3

It did go in last because i made the pants before the panel finished in my other crafting tool. Not sure what to say


I'll try again later, who knows... it was the only thing in the pants that had a bonus on it also.


ANy other input is appreciated!





Phelan Kell
Ex-Master Tailor, Ex-Master Dancer - Cantinas have been ruined.
fear the orange clothes
"I dont like drayzen much, but I dislike primo and his combat medic sidekick more..."~Chaice
"Without your combat medic running around behind you liek a little nurse maid" - Dahem
roysterer
Wed Oct 15, 2003 10:15 pm
#4

taking the cloth out of the crate first has worked every time for me so far




__________________________________________________________________
Elim Garak
Master Tailor

Visit the Promenade (2632 -4427), Mos Eisley's premier shopping destination.
spclady
Wed Oct 15, 2003 10:34 pm
#5

I am having the same problem. Not just with camos but any pants I try to add to. I have done all you have suggested and still nothing. It works fine on other clothing but on pants I have no stats for the enhancements.


You are not alone.





Daijah Bardhal
~ Master Tailor ~
~Located in Meridian Reach, Corellia 3845 1805~
Eclipse Server
"Why, you stuck-up, half-witted, scruffy-looking nerf-herder! Go see Daijah!"
Stuffrules
Wed Oct 15, 2003 10:37 pm
#6

first, it wasn't in a crate! i made just a single reinforced panel and put it in the pants (they only need 1)


and yeah, i hope something gets resolved, it doesn't look good to go "oh, here's your pants without any bonuses in them. have a nice day". the guy was understanding, but not everyone is! hehe





Phelan Kell
Ex-Master Tailor, Ex-Master Dancer - Cantinas have been ruined.
fear the orange clothes
"I dont like drayzen much, but I dislike primo and his combat medic sidekick more..."~Chaice
"Without your combat medic running around behind you liek a little nurse maid" - Dahem
Claira_Chilastra
Wed Oct 15, 2003 11:48 pm
#7

I am having this same problem. Only way I can get pants to work is if I put tissue treated cloth in all slots. So like for camo pants I have to use treated synthentic cloth AND treated reinforced panels. Then I get pants with like +16 injury/wound treatment AND +13 bleed resistance. I can't get them to work with just one or the other.



ooo Claira ooo

Matriarch of The High Council -THC-

Aerius Concilium, Dantooine "Home of the X-Wing"

JazeShadowglow
Thu Oct 16, 2003 1:11 am
#8

I got hold of scent neutralizer last night and got the same result. Bonus worked fine on the rfp, but didn't make it over to the camo's. I only had that one sample, so i couldn't experiment to see if putting the enhanced panel in last would help. Made a reinforced work shirt with bleed resist thother day though, worked fine.


Looks like another item for our brave Tailorcorrespondent to put on her list to the devs.




-----------------------------------
Jaze Shadowglow

Master Artistan, Expert Tailor

Visit the JazeWear Store (-3000, 1330).
Just south of Mos Espa, Tatooine, Chilastra.
Krantor
Thu Oct 16, 2003 4:45 am
#9

Ok, this is the problem with some of the clothing. Maybe our lead can make a sticky so we can track and report all the Tissue Bugs. Here is what i discovered playing around with last night -


Sungard - need Bio Tissue in both syn cloth slots or you get no bonuses.


Large Headwrap - need Bio Tissue in both syn cloth slots or you get no bonuses.


So essentially while you should only have to use one tissue for these items and 2 normaly synth cloth, you end up using 3 just to make the item. Ive also made wookie clothing. I put normal syn clothin in 3 slots and bio tissue in the last slot....comes out fine. It has to do with the stacing of normal syn cloth in the clothing.




Omekk
Master Tailor

Tailor Catalog - http://www.existanz.lunarpages.com/swg/

Tatt, Mos Europa :: -1531, 2035
Corell, Liberation City :: -2051 -4476
Naboo, Moenia :: 4644, -4100
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