Tailor Archive
Thread: BE tissue problem?
I just put a scent neutralization into a reinforced fiber panel.
I then proceeded to make a pair of camo pants, and put the same panel into the pants
no failures, crafted everything fine
when i could color the pants and it shows the item stats, there were no bonuses on the pants. I finished making the pants, no bonuses on examination. wearing the pants does not give me a mask scent or a camoflauge bonus.
Anyone else have this happen? did I do something wrong?
Thanks in advance.
It did go in last because i made the pants before the panel finished in my other crafting tool. Not sure what to say ![]()
I'll try again later, who knows... it was the only thing in the pants that had a bonus on it also.
ANy other input is appreciated!
taking the cloth out of the crate first has worked every time for me so far
I am having the same problem. Not just with camos but any pants I try to add to. I have done all you have suggested and still nothing. It works fine on other clothing but on pants I have no stats for the enhancements.
You are not alone.
first, it wasn't in a crate! i made just a single reinforced panel and put it in the pants (they only need 1)
and yeah, i hope something gets resolved, it doesn't look good to go "oh, here's your pants without any bonuses in them. have a nice day". the guy was understanding, but not everyone is! hehe
I got hold of scent neutralizer last night and got the same result. Bonus worked fine on the rfp, but didn't make it over to the camo's. I only had that one sample, so i couldn't experiment to see if putting the enhanced panel in last would help. Made a reinforced work shirt with bleed resist thother day though, worked fine.
Looks like another item for our brave Tailorcorrespondent to put on her list to the devs.
Ok, this is the problem with some of the clothing. Maybe our lead can make a sticky so we can track and report all the Tissue Bugs. Here is what i discovered playing around with last night -
Sungard - need Bio Tissue in both syn cloth slots or you get no bonuses.
Large Headwrap - need Bio Tissue in both syn cloth slots or you get no bonuses.
So essentially while you should only have to use one tissue for these items and 2 normaly synth cloth, you end up using 3 just to make the item. Ive also made wookie clothing. I put normal syn clothin in 3 slots and bio tissue in the last slot....comes out fine. It has to do with the stacing of normal syn cloth in the clothing.