Tailor Archive
Thread: Looking or BE clothing on Bria
Message Edited by ArthurDentOnBria on 02-29-2004 03:02 PM
Armorsmithing baby! heh, got ubese gloves and jackets made so far. 74% kinetic
. Making more layers and segments as we speak. I think I'm gonna be pretty expensive too :, a full suit of ubese on my vendor is probably gonna work out to 260k. I'll have to see if that actually sells or not
, I've seen prices ranging from 150-300k for 74% ubese.
My clothing vendor and wookiee vendor are still there and still registered, but I'm no longer restocking. Once the stock starts to bleed off of em a bit I'll unregister em and just leave whats on there for people who stumble across em while shopping for armor.
I might... might keep it stocked with the old stand by's. Black clothing and red clothing but only stocking the popular clothing types. Don't feel like trying to keep my 900 item vendor stocked anymore. Tho the wookiee vendor will certainly be going, nowhere near enough wookiee's to justify all the work it takes to keep stocked. If I do keep my clothing vendor open it'll be all factory produced items. 25 black such and such, 25 red other thing, 25 ... ect. And then just spend time stocking it when my factory isn't busy with armor. No more10 or 15different color schemes for each item.
Srednii wrote:
Armorsmithing baby! heh, got ubese gloves and jackets made so far. 74% kinetic
.
I have heard it all from doctors, the cap is indeed +25, it was tested with skills that show a difference per point (Buffing enhancement for entertainers, Meditation, that sort) and +25 is indeed the cap.
On my server, the doctors are, generally, very dumb, OFTEN I see them "trying" to charge 12-20k for a set of buffs, we just, JUST, had a top notch avian AND herb meat shift, plus the current one is decent as well. I have been buffing for quite a while, and I can honestly say anything more then +25 makes absolutly no noticable difference, therefore Ibelive it doesnt matter.