Tailor Archive
Thread: New BE needs your advise
For Fear Release, Mimetic Circuitry and Scent Neutralization the higher the better, I prefer to have at least +15/+15 tissues.
For Coagulant Agents again as high as possible, +15 and upwards but +17-+19 are ideal.
For Active Tranquilizers, Active Biosensors and Enhanced Myoflex its nice to have some tissues as high as possible, +17's to +19 are great, but its also handy to have some lower ones of +13 upwards for items of clothing which have 2 or more tissue slots. That way we can use our lower tissues for making the +25 clothing items.
Other tailors might have other suggestions or requirements though
ItemCreator wrote:
This is the request list I gave to my BE when they asked me what tissue stats I was after:
For Tensile Resistance +4/+18 is the ideal, but I'm happy to work with +4/+15 and higher.
For Fear Release, Mimetic Circuitry and Scent Neutralization the higher the better, I prefer to have at least +15/+15 tissues.
For Coagulant Agents again as high as possible, +15 and upwards but +17-+19 are ideal.
For Active Tranquilizers, Active Biosensors and Enhanced Myoflex its nice to have some tissues as high as possible, +17's to +19 are great, but its also handy to have some lower ones of +13 upwards for items of clothing which have 2 or more tissue slots. That way we can use our lower tissues for making the +25 clothing items.
Other tailors might have other suggestions or requirements though
Kel
thanks!!
so if 25 is the cap, I can actually make +13s for say Fear Release and as you need 2 identical tissues, it'll add up to 26 and hence cap at 25?
Kel
J-J wrote:
ItemCreator wrote:
This is the request list I gave to my BE when they asked me what tissue stats I was after:
For Tensile Resistance +4/+18 is the ideal, but I'm happy to work with +4/+15 and higher.
For Fear Release, Mimetic Circuitry and Scent Neutralization the higher the better, I prefer to have at least +15/+15 tissues.
For Coagulant Agents again as high as possible, +15 and upwards but +17-+19 are ideal.
For Active Tranquilizers, Active Biosensors and Enhanced Myoflex its nice to have some tissues as high as possible, +17's to +19 are great, but its also handy to have some lower ones of +13 upwards for items of clothing which have 2 or more tissue slots. That way we can use our lower tissues for making the +25 clothing items.
Other tailors might have other suggestions or requirements though
Kel
thanks!!
so if 25 is the cap, I can actually make +13s for say Fear Release and as you need 2 identical tissues, it'll add up to 26 and hence cap at 25?
note that only the healing and tame mods can be 'stacked' with an item
all combat mods are placed into items in single slots only.
So the +13 in bulk is handy for medic when we can use it in more then one slot while crafting.
but
+17 is wanted for bleed since we only have the one slot to use.
Message Edited by Ani_cul on 03-26-2005 11:25 AM
Ani_cul wrote:
note that only the healing and tame mods can be 'stacked' with an item
all combat mods are placed into items in single slots only.
So the +13 in bulk is handy for medic when we can use it in more then one slot while crafting.
but
+17 is wanted for bleed since we only have the one slot to use.