Tailor Archive
Thread: Cost Breakdown of a Factory Made Synthetic Cloth
Many of us have to buy power and resources, especially if selling by the crate, because many of us simply cannot pull enough plast out of the ground for both tailoring orders and synth cloth demand. So the costs may be more like 2-3 cpu for resources.
What I would like to see is a comparison between how much synth cloths are sold for at 2k a crate versus how much synth cloths are worth when put in clothing. I would guess almost 5-10x as much per cloth once in clothing. That would make it really not worth it to sell crates, when it's more lucrative to keep the crates and put synth cloths in clothes.
I don't like selling cloths. I have enough trouble mining enough plast for my own use - and I have 7 free lots and all large harvesters. I would rather take a week off from mining and bask in the cantina, than to spend that time mining resources in order to sell crates (booooring).
Hmm, I'm not sure what the point of this post is. Is there profit in selling synthetic cloth crates at 2k/ea? Of course there is, that's why people do it. I know some novice tailors that made their way up the tailoring tree, mainly surviving on synthetic cloth crate sales on the bazar. good for them! armorsmiths and architects need that, and I applaud any armorsmith that buys cloth rather than hassling tailor for free schematics.
But to me, and I've heard this from others as well, it's not worth the effort, and I still view it as a loss relative to what it is worth to me.
muscle shirt sells for 1k and requires 1 cloth and 30 fiberplast. Let's call that 2 synthetic cloths. So approximate value of a cloth is 500cr. 500cr x 25 = 12.5k. So I could sell a crate of synthetic cloths for 2k, or I could make them into muscle shirts get get 10x that amount. Easy decision for me.
Lol I guess my point is to not *always*turn your nose up at an armor smith who needs a component he can't make. "Ewww synth cloth, why would I sell you that, I can't make any money."
I'm not saying you HAVE to but that you can and still make money and you keep the economy moving, so just keep it in mind. If you really think all armor smiths should be required to be novice tailors then thats fine
I'm just tired of hearing everyone whine about "waaa mr armorsmith asked me for synth cloth, what an insult...waaa." Welcome to interdependance!
Besides, if you do it right you can usually get a suit of armor out of it as well. For those of you who are pure crafters, a suit of armor isn't a big deal, but if you *aren't* a pure crafter it's pretty handy. I rarely have to buy anything any more because I just trade for what I need and still make a nice profit on the side.
Anyways the real point I guess is there is no real point other than hey look, you *can* make money doing a needed service! Besides it's Thursday and I work tech support and I'm lucky to get two calls in an hour so I'm bored. Does that work?
Honestly, the reason I don't do it is that my fiance is an armorsmith already, so of course I share my synth cloth with him. Between our 3 accounts, we have 7 static houses for storage and 1 static factory - 4 (3 wearable and 1 equipment) factories on an "as needed" basis and otherwise, 14 lots left for harvesting, and 2 lots left on our combat type for an "emergency storage house" or "emergency factory". So yeah, I have my plate full already with pumping out components for his armor. Also between his armor, my components, his components that he makes, his components that I make, and what I make in the factory out of pure laziness, there's not a whole lot of factory time to go around... unless we want more factories, fewer harvs!
So yeah, I could easily serve the armorsmith general population if I didn't already have a dedicated client - as well as a big fat factory and lot hog. Yes, armorsmiths need a LOT more materials. I think out of our 11 harvesters we currently have down, 2 are for my materials. So my lots are sort of hamstrung in the armor business already.
Armorsmiths really have it rough, I've got to say. I can see why they can't get together enough crap materials or factory time to do their own synth runs from a schematic. But at the same time, I know what it's like to have to produce and produce and produce for an armorsmith, and it's a time committment I would not make for anyone else, other than my RL fiance.
donnah42 wrote:
Heh, well in my case, I don't usually turn my nose up at the armorsmiths because they need components. I turn my nose up at the rude ones who give me a hard time about my price for cloth despite the fact that they have a huge profit margin on their items and can easily afford it. I've been disrespected so many times by armorsmiths that I now choose to only craft components for PA members and townspeople.
Exactly! 99% of the time armorsmiths have been extremely rude, demanding a free schematic, or me to deliver, or acting like he's some big spender that is going to save my paltry little business by taking these worthless crates off my hands, or something like that.
But when an armorsmith asks me nicely, I sell them what he/she wants. I sold one about 20 crates a while back. It was difficult seeing all those crates go, and I think a tear came to my eye, lol, but then I just threw a bunch of petro and fp into the factory and a day later I had my precious precious crates back again (Mmmmm synthetic cloooooth).