Tailor Archive
Thread: Help Making the Demolitioners Belt
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ChewaccaBH
Fri May 14, 2004 10:06 am
#1
I am new to the tailor profession, using it to help me with armorsmith, so excuse me for the newb question. I have the schematic and learned it in order to make a few since I got the reward, it says you only have to be a novice tailor in order to do it. I see it in my datapad but I have been unable to actually find it in order to create it. I first used an generic crafting tool, then saw you have to use a speciaized toolkit and a crafting station, which ones??? I have an armor & clothing toolkit and was standing in front of an armor & clothing station and still couldnt find it. Any help will be greatly appreciated! Thank You!!
Ackdel
Fri May 14, 2004 10:12 am
#2
You'll need to use an armor an clothing crafting tool while standing in front of a private crafting station (including a station built into a droid). A public station won't get you up to the needed complexity to make the belt.
ArthurDentOnBria
Fri May 14, 2004 10:27 am
#3
My question is: is there actually anybody playing this game that would want such a thing? I see auctions on the trade forums and nobody ever bids for them, and I've got half a dozen of these schematics gathering cobwebs. I even destroyed a couple of them just to get rid of the clutter. I don't think I've ever even seen anybody actually use a granade in this game.
ChewaccaBH
Fri May 14, 2004 10:32 am
#4
Worse case. they'll make pretty little decorations around my shop....lol.
And I need to buy a personal clothing crafting station to do it, but whats the station built into a droid part? Havent heard of anything like that before. Again, sorry, i just decided to try crafting the other day to make myself wookie clothes and armor.
Ackdel
Fri May 14, 2004 10:41 am
#5
Actually, Mr. Dent - the belt does indeed have a use, if you're creative.
Imagine it this way: You just got a skill tape with grenade experimentation +4, armor experimentation +4.
Ordinarily, you'd put this into a piece of clothes, and you get a piece of clothes with grenade experimentation +4. (A skill which hasn't been in-game since beta). But if you drop it into one of these belts, the grenade exp gets sucked up by the +5 it already has, and you will get the armor experimentation bonus to take hold on the belt.
OK...I didn't say it was USEFUL, just that it does have a theoretical use. Use the bugs!
ArthurDentOnBria
Fri May 14, 2004 11:28 am
#7
/listens to Ackdel describe how useless the belt is
Ah, so you're saying it is useless, I agree with you ![]()
Serraphin
Fri May 14, 2004 3:52 pm
#8
Grenades got nerfed, especially the Imperial Detonators and so they aren't all that popular anymore. Somteimes they're used to help get combat xp but that is usually just the C12s.
Syzygy-Gorath
Sat May 15, 2004 12:00 am
#10
Boreback wrote:
does anyone have a picture of this belt? i would like to see
Image a Grenadier's Belt, only more annoying to make. That's what the Demolitionist's Belt looks like.
Gyopi
Sat May 15, 2004 10:17 am
#11
Ackdel wrote:
Actually, Mr. Dent - the belt does indeed have a use, if you're creative.
Imagine it this way: You just got a skill tape with grenade experimentation +4, armor experimentation +4.
Ordinarily, you'd put this into a piece of clothes, and you get a piece of clothes with grenade experimentation +4. (A skill which hasn't been in-game since beta). But if you drop it into one of these belts, the grenade exp gets sucked up by the +5 it already has, and you will get the armor experimentation bonus to take hold on the belt.
OK...I didn't say it was USEFUL, just that it does have a theoretical use. Use the bugs!
That is exactly how I have sold two of them so far.
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