Tailor Archive
Thread: Petition to De-Nerf Hides (Please Sign)
This petition is to get back to the normal amount of hides... this is killing my business, I blow 3000 credits on 500 hides... 6 credits/unit is absolutely ridiculous, and I now have to charge 600 - 800 for Uniform Boots and Sturdy Boots, whereas I used to charge 250 - 300.
Please de-nerf the hides!
I'll sign this, heck I had a hard enough time getting Tatooine Wooly Hide / Nabooian (sp) Scaley Hide before and I randomly make stuff to put on my vendor for the heck of it. I put in an order with my supplier about a week ago now and he hasn't been able to scrounge up 1k tatooine wooly hide..yeah I know its slow 1 week for tatooine hide but he's usually faster and he's been busy I'm sure. Same for meat, I was going to grind on bio-engineering but its just too painful to get low amounts of meat.
Naisa Darklight - Master Tailor
Naisa's Apparel Outlet - Mos Espa, Tatooine - Valcyn
I am currently two boxes from master. I kept some of my hunting skills to be self sufficient and gather my own resources of hides. I am also a medic and did the same for my organics in this line.
Up until this nerf I had succeeded. Now? It is ABSURD!! Hello guys..put away the nerf bat... not all of us hunt soley for sport or creds!!
Oh...and as to what I'm going to do now?? Not sure, I kept prices low by being able to obtain my own components. I also run my own harvestors. I've done this profession so it would be fun and I'd never have to wait on others. Now I am being penalized for that...LOL.. I can't afford resources... I have harvestors.. well, I could charge 8k for somethings but that's not going to help anyone!!
Hmmm... Let's nerf the professions so missions are harder. ...Now, lets nerf mission payouts.. oh.. a little more profession nerf would be good... oooohh.. wait.. Triple the HP's on the Lairs...crap..they're still playing.. ohh.. you did get the memo on taking hide harvest from 25 to 5 per mob, right. Yep that's done.. And they're still here??? Man, they'll pay to play anything once you've got them hooked.
/signed
i'm a master ranger, and if you take a look at the ranger and scout boards, you'll see that a lot of us consider this to be a profession-killing nerf. it has a chain effect, starting with the harvesters, and ending up on your (the crafters') shoulders. hides/bones/meats make our credits for us, just like the products you make out of them make yours.
I think the hide-sharing would have been a great idea if they'd only done it when you're in a group. This is stupid. There isn't even a logical amount of hide coming off most animals. (4 off an eopie is just a little low for such a big cow-like creature) Maybe i'll get 3 or 4 friends and go kill kreetles and watch the hides roll in? That could be quite effective eh?
Fix it devs. You've upset us enough lately.
/sign
Bad idea all around. Give us back hides and fix the dang armorsmith/tailor bug while you're at it ![]()