Tailor Archive
Thread: BE mods and CA mods stackable?
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ThillinGer
Fri Jul 22, 2005 10:35 am
#1
Like title says, for example can I stack a 2x 16 ranged/melee def clothes(25 ap)with a +25 ranged/melee CA so it can come to a total of +50 range/melee?
Ani_cul
Fri Jul 22, 2005 10:50 am
#2
no the max for SEAs and or BE is +25, no matter where or which it came from
{which is why if you sink a +18 red into a crafted clothing of +12 red, the 18 would overwrite and you would have +18 red not +30}
ThillinGer
Sat Jul 23, 2005 12:05 am
#3
Ouch that really blows, Ill understand if its not stackable but having a skill being overwriten by a higher skill attachment is silly, for example "12 will be overwriten to 18". should make it hit the cap of 25.
fluffybunnymittens
Sun Jul 24, 2005 7:50 am
#4
Really? I always thought that attachments and B.E. clothing mods were separate.
fluffybunnymittens
Sun Jul 24, 2005 8:24 pm
#6
I guess even after a year and a half I still learn something new every day. I guess we can thank the DJM tricksters for the attachments all over now to make up for the broken clothes.
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