Tailor Archive

Thread: BE Flightsuits..

jarius_craft
Fri Nov 21, 2003 11:22 am
#1

Ok.. I've received some inquiries on BE flightsuits and I just want to make sure that I have this correct.

Flightsuits have 3 BE slots:

#1) 2 Identical Synth
#2) 4 Identical Synth
#3) 2 Identical RIF

Ok.. I KNOW you need 2 factory generated Reinforced panels to get the bonus to carry through. But if I have 2 +16 Bleed panels, the flighsuit will only have +16 bleed total right? That much I'm pretty sure of..

Same with the synth. If I use 2 +16 Inj/wound panels for slot #1, I only get +16 in the final product. If I use 4 +16 Inj/Wound panels in slot #2, I only get +16 in the final as well?

Stacking. If I use 2 Identical +13 Inj/wound panels for Slot 1 and 4 Identical +15 panels for Slot #2, they stack to +28 total bonus correct? Even though I used 6 panels....

I can also combine the inj/wound and bleed resist panels in the final product.

Is all of this correct?

And another question.. I am assuming that if I put 2 identical +13 Inj/Wound Panels in slot #1 and 4 Identical +15 Ch taming panels (yeah right) into Slot #2, I would NOT be able to get a final product of +13 Inj/wnd and +15 CH taming?

WHEW.. just want to make sure I'm passing on the info correctly..


Stacking is only allowed with panels of the same type of bonus.. is that correct?



Jarius Craft
Master Commando/Novice TK
Sephia
Fri Nov 21, 2003 11:43 am
#2

question 1: yes in theory


question 2: you should recieve the benefit of all 3 tissues maxing your 6 mod per piece of clothing




Sephia Therifoh
Cerberus, Dantooine
Master Bounty Hunter
Master Squad Leader
Carbineer xxx4
Novice Medic
Srednii
Fri Nov 21, 2003 12:12 pm
#3

From the few stacking items I've done there's a max of +25. So 1 +13 medic tissue stacked with 2 +15 medic tissues in a sunhat makes +25, not +28. I assume it works the same way for all clothing where you can get stacking mods.


And tho I've never done it so I can't say for sure, I think you could get both medic and entertainer mods in the same clothing peice. heck with some items you could probably get +25 medic and +25 entertainer mods. I'm just guessing on this tho, I hardly sell any entertainer modded clothing at all.




------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
jarius_craft
Fri Nov 21, 2003 2:12 pm
#4

So am I reading this right?

If a slot has 2 identical synth cloth (say +10 inj/wound) I should see the full +20?

And if there are 2 identical synth (+10 ch) and 4 identical synth (+3 inj/wnd) I should be able to get +20 Ch and +13 Inj/wound??



Jarius Craft
Master Commando/Novice TK
Polenth
Fri Nov 21, 2003 2:20 pm
#5






jarius_craft wrote:
So am I reading this right?

If a slot has 2 identical synth cloth (say +10 inj/wound) I should see the full +20?

And if there are 2 identical synth (+10 ch) and 4 identical synth (+3 inj/wnd) I should be able to get +20 Ch and +13 Inj/wound??





No. The seperate slots add a seperate mod (up to a max of +25), but the same slot only gives one mod. So you could have a suit with +25 injury/wound treatment (from the two syntehtic cloth slots) and one +18 bleed defense (from the RFP slot) and so forth.


You don't get say +25 bleed from the single slot of RFP, even though it takes two panels to complete it.


Though things like flightsuits, infiltrator suits, gunman's dusters etc eat a lot of tissues, they are worth it. People will pay the extra to get these items with mods.




--
Jazirah

Fernvale Tailor Shop
-1375 -95 [Alacio Island, nr. Keren, Naboo, Bria]
Alacio Island City Planner
Srednii
Fri Nov 21, 2003 5:22 pm
#6

yeah 1 slot with multiple synth cloth will only grant the bonus from one. To get stacking bonuses you need 2 seperate slots for synth cloth.


The wookie sages hood takes 4 synth cloth I think, but each one is in a seperate slot, soyou could get 4synth cloth stacking(up to +25).


If you take a gunmans duster say with 4 synth cloth all in the same slot then you'd only see the bonus from 1 synth cloth.


Or a lekku wrap takes 4 synth cloth in 2 slots. 2+2. (i think, lets pretend for this demonstration if I'm wrong ). So with the lekku wrap you could use up 4 moddedsynth clothto gain the benifits from 2 modded Synth Cloth stacking.



To me it's a stupid system, if 2 synth cloth stack because they're in seperate slots then they should stack if they're in the same slot. But that's the way it works , I'm just hoping it's not a bug that they'll fix and take away from us making +25 clothing impossible again.




------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
Aphrael
Sun Nov 23, 2003 6:22 am
#7

The only tissues that are stacking properly are the tissues that go into synthetic cloth. You'll receive the max bonus of +25 for these if the bio-cloth is put into the two separate slots that require synthetic cloth. You need a minimum of two separate slots for the synthetic cloth to go intofor this to work. The slots for reinforced fiber panels are not stacking to the max benefit of +25. This is still bugged.



Aphrael Do'Urden
Master Tailor
Master Merchant
Master Artisan
Forte Tailoring Inc.
Srednii
Sun Nov 23, 2003 11:57 am
#8

the problem with RFP's stacking their bonuses isn't a bug is it? It's just that we have no clothing that has more then one slot for RFP's. Any item that takes more then one RFP has them all in the same slot. (i think)



------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
Page 1 of 1
Previous Next