Tailor Archive
Thread: Question for all you Tailors
Here's the entire post if you wish to read it:
http://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=23171
Basically, what goes in those slots are "skill tapes." (looks like a roll of white tape and will have a bonus/skill mod of some kind described on it.) These are a loot only item that used to be easy to get and plentiful, but are now harder to find, rare and can be very expensive.
I borrowed this bit from RandDarkstars post above, which specifically answers the rest of your question in more detail.
SOCKETS
Once that shirt is made, you may have a nice 4 socketed masterpiece on your hands. Warn the customer first, that any skill tapes that they add will have two limitations. The first, is that you will only gain a maximum of 6 bonuses per article of clothes. If you Make a Sleeveless Dress with medical, taming, and entertaining bonuses, then they will have a total of 6 enhancements on it. No skill tape will be effective in this item.
Second warning to the customer is that any skill tape that is less than the current bonus will not stack. It will be wasted. A skill tape that is above the current skill of the clothing will not add, but overwrite the skill. Examples: You have that +10 medical shirt, and find a +7 Wound Treatment tape. You drop it into the shirt and find it is now +10 wound treatment/+10 injury treatment .... Where did the tape go? Well it was wasted as the tape was not powerful enough to overwrite the current level. Had that same person found a +12 tape, then the shirt would now be +12 Wound Treatment/+10 Injury Treatment
Currently there are some bugs with tapes as well. If you find a tape with 2 skills, there seems to be a problem with adding both to the clothing. Only one will get added. Hopefully this will be fixed soon.