Tailor Archive
Thread: We need a HoloClothier
As tailors, our entire gameplay experience is based around customer interaction and creativity. A system like this would ruin the creative aspect of tailoring for me. I agree completely with Gyopi, if they add this, they may as well replace me with an NPC or terminal clothing merchant.
I understand your point, and see some good in it, but as a tailor nothing feels better than wowing your customer. They have part of an idea, but you make it great. There are many loyal customers that only use me, because I can do this. Otherwise, any Holo tailor could just make anything without really caring for the client.
Nihm,
Master Tailor, Lowca
heh, well I thought it was a good idea
, ah well. I suppose it's cause I don't like working with customers, I don't like bugering around with colors until the indesisive git finally chooses black. I like having my little shop, where I stock my vendors with everything and the customer can browse and choose for himself, which alas is being taken away from me by the up coming 150item/vendor nerf.
And I don't think there's anywhere near enough of us to do designer clothing for everyone. How fast would you get burnt out if everyone wanted your personalized and devoted attention in designing a new outfit?
heh, ok ya'll don't like the idea. no need to one star me
. hmm.. how about a tool or machine that only a tailor could use, that would do the same sort of thing.
But then a tailor could use it to show different outfits, in different colors to potential customers without needing to actually make the items. You could meet up with a customer, pop up your holo display and go through different clothing types and colors, showing them what you can do.
Then you're still in control, and being creative. It would be faster, and less wastefull to be able to flip around with colors and clothing without making each one.
Tailor: How about this shirt and this color?
Customer: hmm... I'd like something to show my middrift, and this green is pukey.
40 seconds later
Tailor: How's this item?
Customer: ya, I like that shirt, but the colors still off. Is there a less vivid green?
40 seconds later
Tailor: Here's a nice forest green
Customer: Bleh, I don't like green. Can you make it in black?
40 seconds later
Tailor: Black shirt.
Customer: Cool, I'll take it!
Tailor: that'll be 500 credits.
could instead be
Tailor: Basic shirt in green.
Customer: Anything that bears the middrift?
1 second, buttons are pushed
Tailor: Does this style suit?
Customer: Yeah, I like it, a little deeper green tho?
buttons...
Customer: deeper...
buttons...
Customer: Perfect!
40seconds later
Tailor: Here ya go, that'll be 500 credits.
My first tailoring post but here goes anyway.
I can understand why this idea looks good, at least from the customers point of view but not from the tailors. So how about we turn it around. Make the holoclothier machine only work for tailors.
The tailor could have a machine, or several, around their store which only they can use, and it only lets them display clothing they can make using their colour paletes. They could be used as single item displays, or asI'd hope, as full outfit displays. This way the tailor could keep the customer interaction but instead of having to make item after item looking for that one perfect colour they could use the holoclothier to find the right one before they go and start crafting. This also would help tailors who really want to display some outfits AND be able to at least keep a small stock of resources and components handy in their store.
How I see this working would be that it would first of all be a device made by probably Master Artisans, though you could consider DE's as well as it's a very droid like device (Think Leia's holo message from Ep.4). It ought to be a fairly expensive device, maybe having a maintence cost like houses and vendors. Could even have Artisans experiment to reduce it's maintence cost, how far up the tailoring tree it can display items, how many it can display at once...etc.
When you access it first there would be an option window, gender, species settings so you don't give people ideas that they can wear wookie clothing and vice versa. Then there would need to be your list of items you can make, and finally a list of what it's displaying or got set in it already. You choose your item, select colours and it goes into the display list and updates when you click to exit the device.
Thinking about it some more you could turn the idea back around again, increasing the maintence cost, or just making two types of the same device. One for tailors only and another for public use. Then we have the choice, go for customer interaction and/or order following and just being a button pusher. I know there are times when I'd really just like to have exact orders to follow rather than deal with customers all the time.
Srednii, I like youre idea best. That way, you still interact with the customer, but you dont spend half of your valuable time waiting on the customer. One dude wanted a belt once (this was when I was about 0-2-0-1) and I even told him that I was not very high in the tree. I made him a few belts to choose from and he asked me for a certain type, and I told him that I couldnt make it yet, and he just says "okay whatever, just forget it.."
As a novice (no im not a powergamer so i cant afford that much resources) with those resources I could have put a few more items on the vendor. This way, you could show the people what it would look like. Even if you cant change the colors, if you could just show the people an outfit so you wont be wasting your valuable resources making the item.
I understand that tailors are supposed to be social with their customers, it could get very annoying after a while.Dont flame me, but I think this is a great idea, and I've been a tailor for a few months now (not yet to master though :smileywink![]()