Tailor Archive

Thread: 0/100 condition clothes being made unwearable ?

lilbobtown
Wed Aug 24, 2005 9:42 am
#1


Basically what it says above ^ i was told that clothes that have 0 condition clothes are being made unwearable, does anyone have any info abou this ?


Just after the CU i experienced a problem where when i would fight in clothes they would go to 0 con straight away, did anyone else have this problem ?....and for items of clothing like the black sun ace helmet - does this devalue it ? i know that it is an item just for show and not for anything more/less but if items are made unwearable at 0 con then bye bye to that even though there was a buggy issue just after the cu came into place.


Thanks



Jacobys Light Jedi
Tarquinas
TheNola
Wed Aug 24, 2005 9:48 am
#2

From what I know, currently, 0 condition clothing are still equippable. It gets a red box around the item in your inventory to let you know that it's at 0 condition, but as far as I know, it's equippable. Currently, even the mods that are on the piece of clothing would work too.



-+*+-+*+-+*+-+*+-+*+-+*+-+(SRNTY)+-+*+-+*+-+*+-+*+-+*+-+*+-
Naia Draven
My own Lowca legend & tailor goddess
(-1324, -6265)
-+*+-+*+-+*+-+*+-+*+-+*+-+(Noble Legends)+-+*+-+*+-+*+-+*+-+*+-+*+-

lilbobtown
Wed Aug 24, 2005 9:51 am
#3


yeh i know that atm 0 con stuff is equipable but if it is made non equipable i am thinking about he issue i had when fighting just after the CU my clothes went straight to 0 con so in the future if 0 con clothes are unequipable i would not be able to wear my black sun helmet, i should not need to worry about using/wasting an adk on this as it is all for show it has no mods or anything on it....

Message Edited by lilbobtown on 08-24-2005 12:52 PM



Jacobys Light Jedi
Tarquinas
TheNola
Wed Aug 24, 2005 10:37 am
#4

Yeah, I've heard that right after the CU or around that time, decay was insanely fast. They patched it later though, and I don't think the devs are going to do anything about what was decayed at that wrong rate.

What I do believe, though, is that the devs are going to make it in the future so that 0 conditioned clothing becomes non-equippable. Don't know when that might be coming though... or if it ever comes at all. If your helmet's condition is already 0, I don't think putting an ADK on it would help any, considering it's "dead" already.



-+*+-+*+-+*+-+*+-+*+-+*+-+(SRNTY)+-+*+-+*+-+*+-+*+-+*+-+*+-
Naia Draven
My own Lowca legend & tailor goddess
(-1324, -6265)
-+*+-+*+-+*+-+*+-+*+-+*+-+(Noble Legends)+-+*+-+*+-+*+-+*+-+*+-+*+-

lilbobtown
Wed Aug 24, 2005 2:49 pm
#5

hmm i should think it is only fair the devs repair my helmet and important stuff that decayed at the early CU stage if 0 con clothes are being made unequippable also i bet CA's value will go down a lot



Jacobys Light Jedi
Tarquinas
MeciniaLua
Wed Aug 24, 2005 7:10 pm
#6

I'm not sure about the ADK, run a test with some piece of clothing thats at 0 condition that you don't care about.


I know in some cases I've seen the ADK repair items to full amount, but never tried anything at 0 condition, which is why you'd want to test it on something you didn't care about. It might work, might not.





-Wanderhome- Mecinia, Mecinea
-Intrepid- Yovi
-Radiant- Enoorea, Bienurdau
Collected Expansion Ideas and Game Upgradesi


"There is no emotion, there is peace; There is no ignorance, there is knowledge; There is no passion, there is serenity; there is no choas, there is order;There is no death, there is the Force" from the Jedi code.
ItemCreator
Thu Aug 25, 2005 12:33 am
#7

Making clothing unwearable at 0 condition was supposed to be coming in with Publish 10 ... as you know it didn't happen. I'm sure they are planning on it happening one day but we've no idea when.




~~~ Kelsaka Rymi ~~~
Clothing-Obsessed Elder Tailor of Infinity
Kelsaka's Clothing Boutique -6820 2700 Tyrsis, Naboo
(Maisaka ~ Outfits, Shasaka ~ Hunter, Teisaka ~ Fashion Armour)
(Survived 2 crafting trips to the DWB)
Bacajow
Thu Aug 25, 2005 5:29 am
#8






lilbobtown wrote:


yeh i know that atm 0 con stuff is equipable but if it is made non equipable i am thinking about he issue i had when fighting just after the CU my clothes went straight to 0 con so in the future if 0 con clothes are unequipable i would not be able to wear my black sun helmet, i should not need to worry about using/wasting an adk on this as it is all for show it has no mods or anything on it....

Message Edited by lilbobtown on 08-24-2005 12:52 PM





That happened to my Reb Pilot helmet too but it wasn't because of fast decay - Apparently if you were wearing it and got attacked/Hit it changed helmets (possibly all clothing?) to armour which is why they went to 0 condition. Very annoying but it doesn't happen now. I would love 0 condclothing to unequipable but they would need to do something to fix the helmets etc lost in this way cos that really wouldnt be fair otherwise.



baca'jow
_


Master Tailor/Teräs Käsi Master/Multiple Pilot Ace
Guild Leader

;RED;
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