Tailor Archive
Thread: clothing with combat bonuses
This is the cut & paste message I keep in my /notepad for sending to people who want combat BE clothing:
BE Combat Clothing Tissues:
Melee Defense/Ranged Defense
Unarmed Damage/Terrain Negotiation
Mask Scent/Camouflage
Surveying
Healing Efficiency
Only one tissue can be put into each item of clothing. The cap is +25 for each bonus, anything over that has no effect.
This is the full list of clothing for non-ithorians/wookiees, if its not on the list then it cannot take combat BE tissues. Please check http://tkfashion.swgentertainer.com/ for clothing images & colour palettes if needed.
Bandoliers (takes the place of a backpack, can be worn with full armour)
--
Ammo Bandolier (never has sockets)
Mercenary Bandolier
Multipocket Bandolier
Rank Sash
Two-Strap Bandolier
Flight/Bodysuits
--
Fighter Flightsuit
Heavy Flightsuit
Trader's Flightsuit
Transport Flightsuit
Infiltration Suit
Reinforced Jumpsuit
Jackets
--
Desert Command Jacket
Heavy Reinforced Jacket
Spec-Ops Duster
Pants
--
Crafters Pants
Infilitrator Leggings
Padded Workpants
Paramilitary Camos
Pocketed Shorts
Reinforced Pants
Shirts (can be worn with full armour)
--
Formfitting Undershirt
Lined Workshirt
Reinforced Work Shirt
#####