Tailor Archive

Thread: The new game...

Gyopi
Thu Nov 03, 2005 10:02 am
#53






Falech wrote:


And Miss Luka... I am thinking, next time please be not so eager to update their Knowledge Base for them, will you? Or slanting people critisizing you for it? Right now, you look a little sad in my perspective. Like a lackey, honestly. A slave.






That was not called for. No one and I mean NO ONE saw this coming. Requests to do things like update the knowledge base are common. Its one of those things that most correspondents do gladly in order to keep their profession running smoothly. A correspondent that is simply going to be uncooperative and completely defiant to the dev team does not do anyone any good.




Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
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AlysiaSkye
Thu Nov 03, 2005 10:07 am
#54

I was wondering how long it would take for someone to draw some extremely inaccurate and rather inflammatory comparisons between a computer game and a regime in Germany in the 1930s. Bleh.


N'Jessi and Mira, thank you very much for your dedication to the game and the professions you're correspondents for. I really appreciate the work you have been and are doing in sharing information with both devs and the community -- even though the prospect of these changes makes me feel sick.


Why don't they just call it SWG II and leave SWG well enough alone?





"Ancient cloning technology and hokey Imperial philosophy are no match for a horde of Twi'leks."
Sunlight communicates in a body language you do not under
stand.
Dawnstar' communicates in a body language you
do not understand
Fragpuppie
Thu Nov 03, 2005 12:05 pm
#55



Maheret wrote:
ok I had 2 questions.... The first one seems to almost have been answered, what is to become of Bio Wear, I have over 900 items of it in stock, I hope it doesnt become worthless... and the second question comes from this quote in the new FAQ:

Knowing this could be a difficult transition for many of our players, we have lined-up several options to help make this as easy as possible. First, you will be allowed to choose any one of the nine professions and transition to that profession at a level commensurate with your current level. For example, if you are maxed-out at level 80, you will transition over as a level 80 character into your profession of choice. Veterans (all players having started their characters before the enhancements are introduced) will receive nine review (“re-spec”) opportunities that allow them to sample the new professions before making a final decision. This gives everyone the opportunity to try out each of the new professions at least once at their current skill level. In the event you are unhappy with your choice of profession, you can “re-spec” and try out one of the others until you find the one you like best or until you are at your final opportunity.

So if I am a Level 1 Tailor/Merchant/ID now, will I transfer over to a level 1 character and have to regrind everything out? Should I use my token respec now and make myself level 80? not sure where this leaves me or my 2 million a week buisiness, but after being a tailor for 2 years I am all of a sudden a bit worried Any answers or insight would be great, thank you.

Mekere

Master Tailor/ID

Farpoint Valley,Tatooine

Starsider Galaxy






Well before this goes live, I'd burn the token for no other reason to get your badges for skills that will no longer exist. It doesn't sound like an old token will add to the new ones. Oh if it does, hold onto it, but I doubt that.

Fragpuppie Uber
Master Music/Ent/ID....Novice Tailor
Portabelle
Thu Nov 03, 2005 12:10 pm
#56






AlysiaSkye wrote:

Why don't they just call it SWG II and leave SWG well enough alone?






QFE


Agreed. At least then we would have a CHOICE. Both my accounts are getting hit hard by this NGE. If they mess with JTL I'm gone.



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Merry Trueheart
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MiraLuka3
Thu Nov 03, 2005 12:23 pm
#57






wassermelone wrote:




NJ62 wrote:
Well, it will change tailoring as we know it. I think we get to make the same exact stuff that we made before, but tailoring is now rolled into a "domestic" linear path with merchant and chef stuff (every crafting prof gets merchant).




so only traders will be getting vendors?




I believe so. (Not invited to test myself.)



Mira Luka
The Last Tailor Correspondent
Join the SWGTailor forums and keep our community alive!

I quit because of the NGE. Goodbye, my friends.
Mystyrys
Thu Nov 03, 2005 12:30 pm
#58

sorry... Lightening it up a little bit...


That skirt new chars can get that we can't craft.... hahahahaha! It will become the new HAWT item to have. Remember back when the Mayoral Robe, Cargo Vest and Basic Camos were non-craftables? Loot drops only. And they sold quite well as I recall.


LTB Newbie Skirt! Min 1 mil BO 5 mil.




Qitu Master Tailor & Architect
Lira'a Master Image Designer & Dancer/Musician
Paradise Mall ( 620, 3000 )
666 m from Mos Entha starport





AFK is not OK
Clicky - AFKers are disruptive to my Gameplay - Clicky
**************************************************
Qitu &Tabu
T
ailor &Entertainer
**************************************************
*May your future endeavors prove to be
interesting and rewarding experiences that
fulfill your dreams and enrich your life.*

LavodesAbode
Thu Nov 03, 2005 12:54 pm
#59

I <3 N'jessi

Even though SOE seems to almost crud things up you are always there for us

-Vahla Lavode
formerly Biana Lavode



-Vahla Lavode
formerly Biana Lavode
former and soon to be Master Image Designer
syykodisco
Thu Nov 03, 2005 1:02 pm
#60

Here is my question.. it isn't about crafting, but I have not seen this mentioned and hoped that someone could answer...



How will JTL be effected by this? Will the professions change, how about ships and parts? And just to make a crafting question, how will new shipwright skills (or whatever they want to call it) work in the new system?





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MiraLuka3
Thu Nov 03, 2005 1:08 pm
#61






syykodisco wrote:

Here is my question.. it isn't about crafting, but I have not seen this mentioned and hoped that someone could answer...



How will JTL be effected by this? Will the professions change, how about ships and parts? And just to make a crafting question, how will new shipwright skills (or whatever they want to call it) work in the new system?







There was a dev post somewhere, I think. Pilot will still exist, just the order you get skill boxes in will change. Items will stay and be converted to new stats. SW, no idea. (I only know what's been posted on the forums, mind you, so maybe Jessi knows more.)



Mira Luka
The Last Tailor Correspondent
Join the SWGTailor forums and keep our community alive!

I quit because of the NGE. Goodbye, my friends.
Khristen
Thu Nov 03, 2005 1:23 pm
#62






FloridianJen wrote:





MiraLuka3 wrote:
From the Dev Tracker, this is going to Test Center on Friday (11/4), and will be going live around Tuesday, November 15th. (And yes, that's not quite two weeks from now.)




...and I wonder how long they'll leave it on test before they push it live? lol =/







10 days. It goes to Test Center this Friday which is the 4th. It will go live on the 15th.






| Khristen Lockslett Barezz |
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staticrevan
Thu Nov 03, 2005 2:15 pm
#63

Never really post on the tailor forums, because I am just a 'casual tailor', meaning I tried vendors, but couldnt keep them stocked fast enough etc, or make enough money to keep them going. I've also never really done much with BE clothing.


However, I have been a tailor for around 1.5 years now.


And 2 days ago, I finished the long, boring, expensive armorsmith grind, because I love tailoring, and armorsmith will bring me some good creds.


Then this announcement.


Thanks for wasting my time SOE.


People can say what they want, Crafters are being screwed over yet again.


The sad part is, is that we are still being told that crafters will play a vital role in the game blah blah blah... we are being told that crafters ARE NOT being phased out.


The question we have to ask ourselves then, is this : Do I believe what the devs & SOE are telling me? Can I take them at their word, that crafters will not be phased out?


My answer is an emphatic 'NO'


I do not trust them. Over the past year, I have seen reward and loot items that are way better than anything craftable. Admitedly, this does not really affect tailors that much, but it has now become a trust issue.


I no longer trust or believe anything that I hear from the devs. They lie.


Remember that 'crafters upgrade' that was talked about when the first CU hit?. They simply lied to us.


I find that most of the people that think these changes are good, are relatively new players, who have not invested months, if not YEARS into their proffession.



Sorry devs, I cannot believe anything you tellme anymore, and it's no ones fault but your own. You cannot be taken at your word.



take care friends
lots of good times
cya

Parody
Thu Nov 03, 2005 2:16 pm
#64

From other threads:

Yes, your current token respec will go away. Use it for badges before this goes to live.

Yes, currently only Traders get vendors. Everyone who has them already will keep them, though.

Hope this helps,

Message Edited by Parody on 11-03-2005 03:17 PM




Alcen Eiron, Tailor Extraordinaire
Your Master Tailor from August 7, 2003 - November 27, 2005
"Get on board the Falcon, kid; this place is gonna blow." - Han Solo, NGE Intro
Akaara
Thu Nov 03, 2005 2:18 pm
#65

Nj and Mira can you please try and find out more info on the respec deal?


I am going to totally be changing my template. I am going full jedi and making my second character into a tailor.


Now my main character, chiana is a tailor, merchant, dancer and has fs boxes.


I want to know if I can truly respec fully into a jedi... I do not want to be penelized for being CL 1 and having a non-combat profession.


This was the push I needed to just go for full Jedi but if I am going to get screwed because of my current template, then I will most likely just quit. I know the last time they did a respec it was all messed up... combat to combat and the loss of skills points. I want an even trade for my respec... not some system that will make me a CL jedi with no skills. My current build has got to transfer into meaningful combat skill points.


Just please see if you can find any information on this because for me this will be the make or break deal. I already did my grind... I do combat just not on my padawan.





_____Chiana_________________________
JEDI ELDERCL 90

Sying ~ Master Entertainer

Nikeesha YMaster Tailor

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