Tailor Archive

Thread: New Top 5: yes I'm getting a head start

TheRealKillbot
Wed Sep 22, 2004 7:58 pm
#40



1) More clothes (all styles and new stuff, like hats etc.) - hoping JtL cures this one
2) Fix Belts/Bandoliers - they look so bad right now they might as well not be in the game
2a) it would be cool if the two strapped bandolier came in all colors, not the leather palette
3) More BE Tissues
4) Craftable Faction Stuff
5) Decay. Clothing needs to wear out.


not sure about this one: The exotic leotard should be classified as a "bodysuit" not a "dress"
i think the current classification may have something to do with the fact that you can wear a flight suit or bodysuit under composite armor and the leotard might have problems doing that. right now ive got a heavy flight suit on w/ composite helmet, chest piece, boots, and gloves. i could be wrong about the exotic leotard though, but my thinking is that the classification has more to do with the layering of the clothes than the physical appearance.

Message Edited by TheRealKillbot on 09-22-2004 09:59 PM

picklesSW
Thu Sep 23, 2004 12:00 am
#41

1) More colors. At least give us a decent yellow.
2) Decay. Clothing needs to wear out.
3) More interesting clothing options for men. Expecially exotic/dance items, which for the most part always go (and are STILL going) to the women. At the very least, a male counterpart to the Jabba reward Exquisite Leotard would be the decent thing to do.
4) Expanded palette for some items. In particular, wookiee clothing and boots.
5) I'd like an interface like the IDs got where a customer can see the clothing I'm making appear on their body before I make it.




79Weeks
Tue Sep 28, 2004 3:16 pm
#42

1. Expanded Colors for all: Complete color palette for all items (wookiee gear, boots, dusters)


2. Additional permanent schematics (in-game, and new art)


3. Additional bioengineered tissues - both non-combat and combat

4. Factional uniforms and insignia


5. An option to change the texture of clothing to a glittery or leathery texture during item creation


Absolutely great list! Thanks, n'Jessi!!


Zoom Fornada, Master Tailor on Sunrunner




Not the game it used to be
ZOOM
Too depressed to play
kkelly9
Tue Sep 28, 2004 8:27 pm
#43

they need to fix the wookiee colors that are already available before adding new ones that wont work anyhow. i sat with a tailor for hours trying to get a blue sigilied waist wrap to come out blue, but only got a greyish color. same with the patterned gloves. for lots of colors it seems impossible to get a matching variant of the waist wrap.



"But what about the poor creature handlers? Well, they might have to consider themselves among the most shafted of player segments in MMO history."
- GameSpy.com, Nov. 8, 2005
zador
Fri Oct 01, 2004 1:08 am
#44


  1. Universal color palette for all items.

  2. Headwear. Helmets (for all those to be pilots) and caps (normal and officer).

  3. Eyewear. Probebly won't get it, but it's on my list just in case

  4. Capes. Hooded and normal.

  5. Hooded cloaks + make cloaks wearable over armor.

And if one of you devs is reading this...go and play Anarchy Online for some inspiration

Amou
Fri Oct 01, 2004 2:46 am
#45

1. Items that dont fit correctly

2. Expand colors for all

3. Fix outstanding publish 6 schematic bugs

4. Add storage for bandoliers

5. Correct clothing palette assignments


I really want to get the old things fixed instead of just bringing in more things that may be broken , like we were all so happy when necklaces were visible ! ( our list will keep getting longer and longer if we keep adding new things without getting the old fixed ) .. =/


Great job with that list btw !


Mysty

Kettemore
Fortunes_Lady
Fri Oct 01, 2004 2:07 pm
#46

1. Expanded Colors for all
2. 0/0 Decay bug
3. Additional permanent schematics (in-game, and new art)
4. Socketing
5. Add in a "numbering" system to our color grid to make matching easier



FlyTaggart
Executive Officer
Alpha Company
203rd Expiditionary Stormtrooper Legion
In game - Fly Taggart

- Yes I am a guy.
My forum name is a long freaking story, and it involves an Ex GF...ask me later.
YuuKnow
Sat Oct 02, 2004 4:47 pm
#47

I would like some cool TKM outfits:


1. Bruce Lee style baggy Martial Arts Pants, like these:


http://www.brucelee.com/images/BLIMG/bruce05[1].jpg

http://www.brucelee.com/images/New%20set/7.jpg


2. Even BaggierSamurai pants. I rememeber reading one day that baggy pants and shirts were a tool of the ancient Samurai warrior because the bagginess hid the movements of their arms and legs, making their movements harder to predict and follow.


Would be nice to have in the game for my TKM. :


yuuk



Starsider: Zo'bo Isobra, Rebel freedom fighter (For life! For Freedom!)
Ahazi: Yuuk Now, Imperial Loyalist (Long live the empire!)
MarcBoarder
Sun Oct 03, 2004 2:24 am
#48

And Berets! God knows we need berets

-Marc



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Akaara
Sun Oct 03, 2004 8:19 am
#49

right now the one big thing I would want is a standardized color pallette! A way to match all clothing colors... some textures are just crap for color absorption and it feels so limiting in the outfits we can make. I would love it if all whites matched, if all blacks matched and if there was a way to match loot drop items with a numbering system of some kind to easily match clothes.



_____Chiana_________________________
JEDI ELDERCL 90

Sying ~ Master Entertainer

Nikeesha YMaster Tailor

Creepoh
Mon Oct 11, 2004 9:21 am
#50


Can I still vote?


1. Items that do not fit correctly(grrr... belts and bandos have bugged me since Day One!)

2. More Schematics (I'd be happy with just all the in-game stuff..)

3. Factional uniforms and insignia

4. 0/0 Decay bug

5. Additional bioengineered tissues - both non-combat and combat

Message Edited by Creepoh on 10-11-2004 12:21 PM



If it wasn't for disappointment, I wouldn't have any appointment.
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