Tailor Archive
Thread: BigPatch 2: The Revenge
Akaara wrote:
Yeah but with the bio fixes.. we'll be busy again for a while.
cheer
they never actually stated that it works, only that it stacks correctly....
based on the absurdity of the patch notes, i'm not putting much faith in the BE stuff doing what it claims yet
Rexumigar wrote:
Don't know if anyone elsenoticed this line under the CRAFTING section of the patch notes:
"Fixed crafting manufacture schematic limit to 100"
I'm guessing this means no more 1000 synthetic cloth runs in the factory anymore. Using the factory to make up large orders of identical clothing, such as PA uniforms,that use identical synthetic cloth in the schematic may have just become more complicated if we're limited to 100 indentical synthetic cloth available for use with the manufacturing schematic.
Ouch, that'll hurt.
Perhaps, but males can finally go shirtless!
I can go to the beach now! Woohoo! ![]()
Yes, sorry. *grumble grumble* No tailor love, bad patch... Grrr.
Looks like Holocron posted something about the Tailor/Armorsmith and Necklace issue on the Developer Forum:
is anyone looking at the Tailor/armorsmith bug? where schematics disapear from our tool when we get more than 256? And how about the necklaces that still don't show an icon in the creation, inventory or examine screens?
Holocron: I don't know off the top of my head. I know that the correspondents are aware of the issue and are escalating it to us.
*sighs* .. *grabs sledge hammer*... *marches back into the Corespondant Forum*
JawaPooDoo wrote:You guys have missed the best name ever..... Although, maybe it should wait until patch 4...
Big Patch 2: A New Hope
Then shouldn't this be "BigPatch3: The Patch Wars" ?
Vandessa wrote:Looks like Holocron posted something about the Tailor/Armorsmith and Necklace issue on the Developer Forum:
is anyone looking at the Tailor/armorsmith bug? where schematics disapear from our tool when we get more than 256? And how about the necklaces that still don't show an icon in the creation, inventory or examine screens?
Holocron: I don't know off the top of my head. I know that the correspondents are aware of the issue and are escalating it to us.
*sighs* .. *grabs sledge hammer*... *marches back into the Corespondant Forum*
Go Get them Vandessa !!!
this is all i saw
Tailor: fixed tailor customization. The master box now grants an additional 55 colors.
---heart sink---
for all the tailor goodies in the big patch, please refer to this thread:
http://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=13960
Rexumigar wrote:
Don't know if anyone elsenoticed this line under the CRAFTING section of the patch notes:
"Fixed crafting manufacture schematic limit to 100"
I'm guessing this means no more 1000 synthetic cloth runs in the factory anymore. Using the factory to make up large orders of identical clothing, such as PA uniforms,that use identical synthetic cloth in the schematic may have just become more complicated if we're limited to 100 indentical synthetic cloth available for use with the manufacturing schematic.
You'll notice in the Development forum a post about this very topic, in which there is massive -- HUGE -- outcry over this. As a result, Holocron has conceded that this might be a mistake, and they're looking at upping the limit.