Tailor Archive
Thread: Items to ask the devs about: a growing list 5/7/04
I'd like to see:
--more colors (the leathers are atrocious)
--a skirt to match the metal bikini (and other schematics in general)
--MOST IMPORTANTLY:
The way the clothing fits. Often times, larger framed characters can't wear certain pieces of clothing without the clothing under it showing through. Females and males alike with large chests can't wear certain vests with shirts underneath, and certain jackets and robes can't be worn with skirts underneath because the top layer gets pixelated and messed up.
I'd really, really like to see these body mapping problems resolved so everyone can wear pieces of clothing without it getting messed up, regardless of their chest or bum size.
--Dwilah, recently raised Master Tailor, Gorath
Gyopi wrote:
It is because the art only exists for the hat with one hairstyle (it is a hat where you can actually see the hair underneath),
A couple of things from an ex tailor and a happy consumer.
The 'loin cloth/slave girl' skirt seen on Bothan NPCs
A colour pallete similar to the new ID one
I 'love' the idea of a secure interface where customers can indicate their colour/style choices before crafting.
A few more schematics in general, either lootable ones (from not too hard missions) or just more general ones
Belts we girls can wear which dont hover around our midrifs.
More choices for 'exotic' wear for us cantina rats.
Keep up the good work all you tailors out there ![]()
I don't know if this has been mentioned before, regarding the necklace camera bug. If you drop one in a house, then /examine, the camera position is fine.
I built a display in my shop and was blown away when I examinedthe necklaceand had a nice large view of it. So now I have one of each on a manniquin.
regards
P
well first of all I would like to say that neither of my characters are human so...ya.....
second...I don't know anything about grafics or all that junk...I was merily stating that there was a pic of a human in that skirt...a simple "they haven't actually worked on the actual games grafics for it" would have work ![]()