Tailor Archive

Thread: How much are you charging for the new BE clothing?

Jenkey
Wed May 04, 2005 1:45 am
#14

I am actually charging more, infact double. One reason for this is because
I had to get all new Tensile Resistance tissues which takes milk secondly
the higher price will drive away resellers who want to spam about their
CU compliant vendors. Oh yeah, and the insane demand...

Prices Before CU
10k for RFP 4 socket shirts (no matter what bonus)
15k for RFP 4 socket bandoliers (no matter what bonus)
45k for SC 4 socket Taming Shirts
25k for SC 4 socket Taming Hats
25k for SC 4 socket Medical Hats (when I figure out if Augmentation is broken in a made item)
45k for SC 4 socket Medical Shirts (when I figure out if Augmentation is broken in a made item)
35k for RFP 4 socket Jackets
35k for RFP 4 socket Pants
50k for RFP/SC 4 Socket Jackets
50k for RFP/SC 4 Socket Pants

Prices After CU
25k for RFP 4 socket shirts (no matter what bonus)
30k for RFP 4 socket bandoliers (no matter what bonus)
75k for SC 4 socket Taming Shirts
50k for SC 4 socket Taming Hats
30k for SC 4 socket Medical Hats (when I figure out if Augmentation is broken in a made item)
50k for SC 4 socket Medical Shirts (when I figure out if Augmentation is broken in a made item)
50k for RFP 4 socket Jackets
35k for RFP 4 socket Pants
75k for RFP/SC 4 Socket Jackets
75k for RFP/SC 4 Socket Pants

with +16 tensile resistance tissues I'll probably add on another 10k

I am a Veteran Tailor, I've been doing it for 8 months. Noone has complained about my pricing before the CU
or now. I keep a basic pricing scheme because its easy, and fast. Although some might call it lazy, its
experience that has taught me that this way is best. As for my new pricing, I kind of ball parked it
but once everyone gets their fill on clothing I will probably lower prices when the demand goes down so I don't
get wiped out in a day. But right now, I am paying my BE 50% more than what he expected for his effort to keep
me stocked with tissues and hes doing a hell of a job at that.

For the tailors who kept their current pricing scheme; kudos to you, watch out for bulk buyers expecially now.



--------------------------------------------------------------------
I am not young enough to know everything.
- Oscar Wilde
dofey
Wed May 04, 2005 1:59 am
#15

i charge 15K for the single tissue clothes, 25K for the ones with +25 and also 25K for the ones with both a reinforced fiber panel with mods and a synthetic cloth with mods.








Jenkey wrote:





Tango88 wrote:





-Devil- wrote:

it is a RFP peice for the melee/ranged ... so my max per clothing is +16 ... dont think there is a peice that will let you stack the stuff for RFP's .. but you can always wear two of them ...




What's RFP? So i take it that melee/ranged def clothes max at +16/+16? If so,I shall start looking for tailors to craft them for me.






Reinforced Fiber Panels
the tissue max people are getting with high quality resources is +16/+16 (on tensile resistance)

I am still looking for info if there is a +25 hard cap still or not. If there is, all you need are two +13 articals of clothing.





According to the answer Gyopi got, there still is indeed a +25 cap. http://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=54888





Dofee Sifo~Domestic goods Trader (Tailor)
Bahija Aiha~Entertainer
-------------------------------------------------
full stylish makeover services coming to a galaxy near you
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Akaara
Wed May 04, 2005 3:32 am
#16

I just saw crates of BE tissues selling for 175,000 credits!


IfI buy them, the cost will NEED to be passed onto my customers. The thing about tailoring is, we buy in bulk then we price individually each item of clothing and we're not sure it's going to sell. The BE's get their money up front (which is fine), it's just that 175,000 credits is alot. I wonder if this is the new pricing on tissues or if this BE was just selling really high.





_____Chiana_________________________
JEDI ELDERCL 90

Sying ~ Master Entertainer

Nikeesha YMaster Tailor

Aleskander
Wed May 04, 2005 4:32 am
#17






Akaara wrote:

I just saw crates of BE tissues selling for 175,000 credits!


IfI buy them, the cost will NEED to be passed onto my customers. The thing about tailoring is, we buy in bulk then we price individually each item of clothing and we're not sure it's going to sell. The BE's get their money up front (which is fine), it's just that 175,000 credits is alot. I wonder if this is the new pricing on tissues or if this BE was just selling really high.








175k/craft is a decent price given the stuff that goes into some of the tissues. ie milk, eggs and strange meats like reptile and insect.


As a BE, I'll charge anything from 50-250k/crate depending on the tissue. Pre-CU the doc mods and ent mods went for a lot, but the mask scent was on the lower end. Post CU, I've mostly done the melee/range defense tissues.


So far, all of the tissues I've done have been for our guild tailor. He's got the market cornored atm and is making a killing. We're set up on a profit sharing plan. So far, he's made me about4 mil I won't tell what's he's made, but its way more than I have.





*Where life has no value, sometimes Death had its price. That is why the Bounty Hunters appeared.

Alesk Kander 12- point Master Architect/Master Artisan/Master Shipwright
Vendor in Dust Shop Mall South of Coronet -147 -5826

Elas Kander Jedi Knight
-Devil-
Wed May 04, 2005 5:34 am
#18

my biggest selliing one post CU has been 2 ... melee/ranged def .. and unarmed damage/terrain neg ... those two i have tons of requests for each time i log in my tailor ... so i price them accordingly ... never had a complaint about my prices either ... but i do a lot of stuff custom order only and it is people that have delt with me personally (had someone pay for their order with 45k of the best eggs i have ever seen, that was more then fair to me lol)


the entertainer clothing i do i tend to price a bit lower ... but everything i make has my name in the title ... if someone wants to buy it and resell it that is there deal ... i have it priced just high enough to deter that ... (a lot of entertainer clothing i will just give away when i find someone that is a 'new' player just starting out) ...


healing efficency clothing is starting to pick up a bit as well now ... anyone that has novice medic can benefit from it ... (highest i have made on it so far is +15)


on the hardcap still at +25 i know on a single peice of clothing that is the max you can get it to go to ... but i have noticed a decent difference using the healing efficency stacked on my char for a total of +45 (3 peices of clothing) .. each peice i put on it was adding about 30-40 points to my heal ... didnt test higher then +45 as i didnt want to make any special peices that i may not sell ...( i only had medic 0010 when testing this, and did not use any enhancement packs for healing only the innate ability)



--= 11.15.2005 / The Day The Pets Died =--
Ani_cul
Wed May 04, 2005 5:41 am
#19

I tag all my clothing and after close to 2 yrs my prices haven't changed much,
people are welcome to resell my stock..if they pay what I am charging it is now their item to do what they want with.


most do not resell on Sunnrunner as most all crafters do tag items. Lots of us brand name folks around





stop looking at me
Jenkey
Wed May 04, 2005 9:30 am
#20



Ani_cul wrote:

I tag all my clothing and after close to 2 yrs my prices haven't changed much,
people are welcome to resell my stock..if they pay what I am charging it is now their item to do what they want with.

most do not resell on Sunnrunner as most all crafters do tag items. Lots of us brand name folks around





I don't tag my clothing at all, but I agree people are welcome to resell my stock as long as I make my end of profit first. Resellers welcome as long as I can build up my stock of clothing and the majority of the people are happy and served.



--------------------------------------------------------------------
I am not young enough to know everything.
- Oscar Wilde
Akaara
Thu May 05, 2005 4:29 am
#21






Aleskander wrote:





Akaara wrote:

I just saw crates of BE tissues selling for 175,000 credits!


IfI buy them, the cost will NEED to be passed onto my customers. The thing about tailoring is, we buy in bulk then we price individually each item of clothing and we're not sure it's going to sell. The BE's get their money up front (which is fine), it's just that 175,000 credits is alot. I wonder if this is the new pricing on tissues or if this BE was just selling really high.








175k/craft is a decent price given the stuff that goes into some of the tissues. ie milk, eggs and strange meats like reptile and insect.


As a BE, I'll charge anything from 50-250k/crate depending on the tissue. Pre-CU the doc mods and ent mods went for a lot, but the mask scent was on the lower end. Post CU, I've mostly done the melee/range defense tissues.


So far, all of the tissues I've done have been for our guild tailor. He's got the market cornored atm and is making a killing. We're set up on a profit sharing plan. So far, he's made me about4 mil I won't tell what's he's made, but its way more than I have.







The clothing I just made with the unarmed damage/terrain nego were +17, sold them at my regular price and they sold OUTin ONE night, so did the melee/ranged defense ones.


I guess I need to adjust my expectations a little. I just have a problem with spending 175,000 credits and then have it sit on my vendors! I guess I am hesitant about buying it until I get a sense about how many peeps will remain on my server.





_____Chiana_________________________
JEDI ELDERCL 90

Sying ~ Master Entertainer

Nikeesha YMaster Tailor

xcaddy
Thu May 05, 2005 5:30 am
#22

i go by a simple yet somewhat profitable diagram:


20k per BE syn cloth / RFP


then 10 k per socket


so a shirt with 1 RFP and 4 sockets sells for 60 k


pants are almost useless now so i am concentrating on shirts and bandoliers





J-Timberlake - Nekroz Darksoul

Necroz Vendors located in Heart of Darkness, Naboo at -2810 2080


Sakura-Ikari
Thu May 05, 2005 5:48 am
#23






Parody wrote:
FWIW, I've always charged 1000 per point of the highest mod in the tissue times the number of tissues required for the slot. This is in addition to the (usually comparatively minor) cost of the item itself.

Really a server-dependent and BE-rarity-dependent thing, though.





/agree



Sakura Ikari
..:::[ My RP's ]:::..
Master Tailor / Imperial Public Relations Chic / Black Eyed Beauty


jelykins
Thu May 05, 2005 10:10 am
#24


Why are pants pretty much useless? *insert confused face here*



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Custom orders invited by email or /tells to Mae.
ZakDevil
Fri May 06, 2005 11:51 am
#25

Heyas, not a tailor but I do know for a fact the cap is gone. I have a mercenary band, sec corp duster,reinforced shirt, and reinforced pants all with 15 melee and 15 range. Altogether it gives me 60/60 on my def.
Ani_cul
Fri May 06, 2005 11:53 am
#26






ZakDevil wrote:
Heyas, not a tailor but I do know for a fact the cap is gone. I have a mercenary band, sec corp duster,reinforced shirt, and reinforced pants all with 15 melee and 15 range. Altogether it gives me 60/60 on my def.





if what you are looking at is the number found in your skill boxes, it has always shown above the +25 cap. You cannot use that as a reference point.



stop looking at me
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