Tailor Archive
Thread: URGENT! Starting petition on Dev Boards to STOP high lvl tailor drops! Pls Go Sign!
The fact is no other professions is being hurt by mob loot like the tailor industry is. Mobs do not drop high powered weapons and when they do the devs step in and remove them from the players. Mobs do no drop high level armor. Mobs only drop high level tailored items and it will kill our profession, plan and simple.
Yes I can custom make an item to match a players request but I cant charge what they are worth because it is just as easy for them to go out and kill someone for it. Personally I would have enjoyed a SWG where tailored items do not drop from mobs. As it is now I find it hard to make a living with everyone asking for stuff to high level for me to make.
I have started seeing high level weapons available on the bazaar, so I'm starting to believe that tailor drops may be in-line with other types.
The differences are:
People keep high level weapons, so we dont see as many for sale.
The difference between a dropped weapon and a crafted one is glaringly obvious in the damage rating.
Nobody except us knows the worth of a high level tailor item.
And most importantly, they do not decay.
Actually higher end weapon drops were stopped in beta, with only a minor comeback in retail, which was fixed quickly. And while Im not a tailor, I agree that these high level crafted items shouldnt be dropped on a Plasma Thiefs body. (Which is where I got a silver robe of honor just yesterday.)
If the player economy is to work, it is obvious even to the most novice player that creatures must not produce that same quality of items that the players make. It is in truth a fundamental betrayal of any profession.