Tailor Archive
Thread: Bio-Engineered Clothes (A Reference Guide)
**CHEERS**
Nice and easy to read/print hehe.
And swgbioengineer.com has the infor when making, as to what does what to the final product.
Thanks for this!!
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Eternal
Master Tailor
Mayor of Sintari (Dantooine)
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A few quick things I noticed - just from a quick scan:
- cloaked dress doesn't have 1 rf panel (I forget what it *does* have)
- Twi'lek bone crest is (I think) 3:2
- Twi'lek lekku wrap is (I think) 2:2
Great work!
http://www.swgbio.com/biorecipes.htm
Vandessa wrote:
Actualy thats not true as far as I know, I've seen some where a specific stat matters 50% while others 20%
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http://www.swgbio.com/bonusbreakdown.htm
Hello all. I am a 4,3,3,4 BE on the lowca server.
I want to thank the people who posted the stats links for clothing.
I am going to train for the Master Tailor so that I can have the ofbest of both worlds and will try to help with the stats questions when I can.
/D
I've got a question, can BE tissues be crafted by factories ?
If they cannot be then it's impossible to make a tailoring draft schematic to put in the factory with BE tissues for those clothes like Doctor's Dress that only use factory made synthetic cloth.
_Rage wrote:
I've got a question, can BE tissues be crafted by factories ?
If they cannot be then it's impossible to make a tailoring draft schematic to put in the factory with BE tissues for those clothes like Doctor's Dress that only use factory made synthetic cloth.
Yes, in a food a chemical factory. But in order to make them you have to make sure that you use all identical resources.
man this is going to help me out when people ask questions.
they just don't understand the whole stacking thing and think you are lying to them when you explain that there are 6 enhanced tissues in that outfit but that they don't stack since they need to be from a factory crate. ![]()
Yes we can "factory" produce everthing we make except pets. That would be an impossible task, lol.
If anyone is looking for factory crates of BE products, send a mail to DrD. I'm on the lowca server.
/D
Thanks for the chart. Very nice!
One question though. I'm a BE, not a tailor so excuse my ignorance on this one.
Using the Sungaurd as an example. What does 2:1 mean in the Synth Cloth column.
My guess is thatSLOT 1needs 2 identical factory tissues andSLOT 2can be a unique tissue?
Then I have a question or two:
1. Do the mods from SLOT 1 stack with SLOT 2? IknowSLOT 1 will not stack.
2. If a different tissue is used in SLOT 2, will the SLOT 2 mod be applied?
I hope this makesenough sense to answer. Thanks.
Please answer that question, since it would seem to answer my similar question of being able to make a heavy flightsuit with +25 mask scent +25 camo. According to the sites, it takes (4) and (2). I know the 4 together won't stack, or the 2 together won't stack, but will the 2 stacks, stack?
Also, It seems to me that certain types of bonus things are a bit different, the double ones mainly, like injury/wound treatment, mask scent/camo, warcry/intimidate. How exactly can those be worked into something like a heavy flightsuit, since this is the only item I wear, I don't want to be forced into wearing an undershirt if I can get a flightsuit to take the stuff. Money is no problem, it's just figuring this out, so I can go to a be/tailor with an informed question for crafting.
Also, wondering about this since be/tailor is a goal on another server, and I would like to know just how doable this is, without having to reach master or high in the trees just to find out.