Tailor Archive
Thread: Draft of Colorization proposal to be piggybacked on the ID changes
Akaara wrote:
Awesome list!
But.... I still want glitter! *runs away*
Message Edited by NJ62 on 03-16-2004 07:24 AM
Unstickying this post and moving it to the archives. The final version that I posted:
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TH-
The tailoring community noticed that the Image Designers were getting some new palettes, and wants a piece of the action, if at all possible. The community does not begrudge the ID’s their time in the sun.
However, there are some tailoring color issues that have been hanging around for quite a while, and I was hoping that this might be a good time to address them, while palettes are being reexamined.
In order to facilitate the discussion, I will be referring to the palettes by letter as they appear on this chart. I apologize for the use of imagedump for most pictures, but I have no webspace.
Tailoring Color Requests:
Tailors Request Three Colors, Two of Which Exist on “Secondary” Palettes to be added to the Main Palette (Palette D). These colors are (in order of importance) yellow, deep red, and aqua.
Yellow: we lack a “primary color” yellow (i.e. HTML color FFFF00) on the main palette (Palette D). The current yellow on the main palette (Palette D) is a mustardy color that fades out into a pale baby yellow, but never achieves the saturation of a primary color yellow. A closer, better-saturated yellow (more of a "golden yellow") is available on the “leather” palette used for boots (Palette A).
This is the current mustardy yellow available for the bulk of the items (Palette D)
We would like to add a primary color yellow (HTML color FFFF00)to the main palette (Palette D). If it's not feasible to provide a true primary yellow, then perhaps it is possible to add the already-existing golden yellow (which is currently in Palette A) to the main palette (Palette D).
Deep Red: the dress robe has a different palette from the other garments (Palette F) and in that palette there is a deep dark red, which the tailors have requested in addition to their “fire engine red.”
This is the current fire engine red
We would like to add this deep red from Palette F to the main Palette D
Aqua: there is an aqua color in the metallic palette (Palette C) which the tailors have requested added to the main palette (Palette D).
Implementation: Although a "spectrum" for each of these colors would be ideal, for simplicity, the colors could simply be added as 3 new boxes at the end of Palette D (as are 19A B and C on this grid)
Tailors Request the Main Palette (Palette D) Be Available for all Items, as was Requested in Our Top Five.
For a long time, tailors have been hoping to get rid of the secondary palettes (A, B, C, E, F, G) and use the primary palette D for all items. Expanded colors for the limited palettes was #4 of our last top 5.
Matching is difficult: Many colors do not overlap, and it is particularly difficult to match shoes to the rest of the outfit. For example, there is no Palette D equivalent for the yellow on Palette A (which is the “boot” palette). Even when colors are purportedly the same (i.e. black and black) most tailors find that there are differences between the black on palette D versus the black on Palette A, differences which are unrelated to texture.
Continuity is probably not an issue: I realize that we want to keep continuity, but as a practical matter, boots, gloves, dusters and all other items on the secondary palettes would not ruin the Star Wars feeling if offered in bright colors. After all, padded armor boots and gloves do come in the full palette.
As for wookiees: I realize that wookiees traditionally are not supposed to wear bright colors, but as of now they can wear all the chef garments that are brightly colored, as well as the life day robe. They are also getting armor. Maybe we can "bend" the continuity rules?
The top 5: Anabelle reported the following:
4. Expanded colors for Wookiees and Boots/Shoes.
"We have a big suprise for you soon."
This post has caused much confusion for the tailoring community, as it suggested that the secondary palettes were being expanded.
In general, the community has been very satisfied with how the profession is progressing, and they appreciate the current efforts at bug fixing (such as twi’lek headgear, or the apron colorization). These two issues have just been lingering for a long time, and have surfaced in response to the ID changes.
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NJ62 wrote:
Ditching Intermediate Colors
I have no idea what the database can or cannot take - let them tell me why our proposal is not feasible - let's not stipulate to limitations preemptively. If the devs start talking about the database, I can counter with that proposal, knowing that the community is in agreement that 1) we don't need as many intermediate colors (7) and 2) we can live without 20 shades of puke.
Wonderful
/cheer
Lets just hope they listen and keep our fingers crossed.
But I do agree with the yellow being not quite yellow comment. We need a nice pure yellow, the one on the gown is more of a golden yellow.
Kel
lostkangaroo wrote:
I agree and it saddens me that our correspondent is on the war path to remove them from our pallet.
What on earth are you talking about? Other members of the community are lobbying for this, and I'm merely summarizing what they think. I'm not lobbying for something behind closed doors that we haven't voted on and agreed with. If the devs come to me and say we have to ditch something in order to get something new, thenI'll come to you all and put it to a vote. If you notice, I'm not giving the devs this idea at all.
You saw exactly what was in my color proposal. It's posted word-for-word above. Ditching colors wasn't there. I've put every proposal on these boards for review before I posted it.
I fail to see how allowing some members of the community to express their views, and listening to and summarizing these views on the slight chance that the devs may put us to a choice constitutes a "warpath".
lostkangaroo wrote:
I agree and it saddens me that our correspondent is on the war path to remove them from our pallet.
I'd just like to add that there is a verynice yellow to go along with the leather palette's bright yellow. Try B17 on your palette D (cloth) color grid. It's the closest match I've found, and works great. As for the black on palette A and D not matching... Try using G7 (as opposted to G1) to match up against the leather 'black'. It might notalways be as dark, depending on the item, but it will match better.
Unless they remove the natural (oppressive) shading on several items, the subtle shade variations in the palette are a necessity, in my opinion. I can't always match two items up unless I use the various shades to compensate for the item's natural hue. Also, I quite enjoy the blue palettes. I use 1-2 colors out of each on a regular basis on my vendors, and several more when custom-matchingitems. There are however around 13 dye groups I almost never use, altho I consistently test new colors to stock on a regular basis, like N4.It's a very pretty color, I found it while trying to find matches for some of the newer metal colors.
My two credits for now. ![]()
Achleigh_Seinnhai wrote:
This is an fab start hun, but I'm still voting for unlocking all the colors for all the palettes. I know this seems a bit much to ask, but don't you think that since we've figured out space travel, how to change the colors of tattoos, and how to get a Rancor to obey our commands, someone would have figured out how to dye leather neon pink?
Ach'leigh Seinnahi
Bria Server
Replacing the leather palette with the full palette was in the proposal. I don't really understand what you're getting at.