Tailor Archive

Thread: Rich players, skill tapes, depressed

Zhelian
Mon Jan 12, 2004 12:02 pm
#14

actually finding skill tapes is easier than one might think, if you know where to look you dont have to kill for them, heres my suggestion. if you have ever been on a hunt before in caves and the like and you have seen containers that you can open but nothing is in them check again, skill tapes usually spawn there every 30 minutes to 2 hours, i have a friend who camped a specific one at an undisclosed location *Full of many many agro creatures but he is a ranger and can hide himself* and he made about 1 million credits selling the ones he got there, so if you desperately need skill tapes you now know where to find them but please be curtious about camping those spawns because you arent the only tailor who wants some skill tapes for their clothing. basically i dont wanna tell you the good location because i fear i will go there and ahve 30 people camped there. but since you now know i encourage you to get some defencive capabilities and explore some of the point of interest areas. just please try not to camp the areas, only visit a couple times a day that way the devs dont realize the problem and start nerfing the tape spawns
ArthurDentOnBria
Tue Jan 13, 2004 1:34 am
#15

Simply not true. My high level combat character has found 1 in 5 months of killingand my "artisan only" character with no combat skills whatsoever found 4 last night alone. What great feat did I accomplish to do this? None whatsoever. Rode in on my bike, clicked "open", extracted the loot, and left. Didn't even get off the bike, didn't use mask scent, and don't even own a gun. And for this I receive millions of credits worth of stuff? lol, yea, that's REAL fair.



glidingpiglet wrote:

lol.


I welcome you to try to find those nice skill tapes.


I'll give you a likely path you will follow.


!. get some gun skills.


2. Kill things.








ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Dex1138
Tue Jan 13, 2004 11:30 am
#16

"As much as you, who gained "skill" by sitting in a room with crafting tool think killing the tough beasts is easy. it is not."
Yeah, it must suck to be able to join a group and split LARGE amounts of combat xp instead of sitting in a room by yourself having to earn every single xp.

"Your cloths are worth less than you realize."
Yes, I imagine something that exists only to change your look is of little value to people who wear armor 24/7.

"You will not understand why the tapes cost so much untill you try to kill yourself."
Not a bad idea. Could you try really hard for us?

"before you get your panties in a uproar, I am a merchant now"
Hate to tell you, but Merchant isn't a crafting class, the only thing you "make" are vendors.

"But crafting profs are pathetic.Very easy to master, requiring no skill."
Again, it must suck to have the ability to join a group and be able to master a basic combat profession in about 30 minutes.

"Stop complaining till you actually try other profs."
Stop posting in profession forums that you don't know anything about. OR try offering an intelligent opinion.



Tol "the Travelling Tailor" Doneeta
* Threads N' Things *
Fine Clothing and Furniture
Master Tailor | Kauri
(no relation to Tott Doneeta)


Page 2 of 2