Tailor Archive
Thread: 25+25+25= Me smiling
Ani_cul wrote:
13 more at least , but allthe the +1s cannot all be worn at same time.
You will want at least 20 points total from the attachements,
but you have to be able to wear them all at once
with only 1 type of attachement in each item you'll want to find around +3 or higher
if you really want to sink time into creating a craft outfit
shirt
jacket/vest/robe
pants/skirt
footwear
headwear
handwear
belt
bandolier
so with 8 slots we can put on to hold mods {and of course less for certain species}
+1 will help but won't get you to 20 or 25
I can get +20 experimentation in one 4 socketed outfit, cant i?
hakk wrote:
Let me see ifI got this correct...If I put 4 clothing exp: 1 in a 4-socketed belt, the CA's wont stack and I will only get +1 exp?
Correct
EX 1
Belt four socket
Socket one +1 clothing exp
Socket two +1 clothing exp
Belt will have +1 clothing exp (and two sockets left)
EX 2
Belt four socket
Socket one +1 clothing exp
Socket two +3 clothing exp
Belt will have +3 clothing exp (and two sockets left)
EDIT: Note on the attachments with higher mods, they are as common as the rest.
Just most looters destroy them since well we all know they don't have much worth.
So if you are thinking about starting a craft outfit, let your combat friends and guildies
know you ARE LOOKING for them, and to keep em for you.
Aside from being annoying on trade forums for half of it,
searching vendors and bazaar daily for 3 of them,
freinds gave me the rest of what I needed sinceI told 'em to not destroy the clothing ones.
Message Edited by Ani_cul on 03-12-2005 12:25 PM
but the apron worn with otheritems that add up to +5 will give you the 1 extra bar to experiment with.
Ani_cul wrote:
yes
For every 10 points given from a skill mod you receive 1 actual skill point of use for experimentation.
Masters have 100 skill points which equates to 10 actual use points.
{you can find your current skill mods in your 'skill' window,m the box labled- 'my skill mods'}
so the apron alone will not give you the extra expeirmentation point,
but the apron worn with otheritems that add up to +5 will give you the 1 extra bar to experiment with.
{or the +20 outfit will add 2}
Message Edited by adam2975 on 03-12-2005 09:06 PM
Morwen wrote:
You are hereby sentenced to craft wookie pillows for the rest of your natural life.
uhm..bite me? ![]()
But really I think it's horrid that AP is all we get to XP on..
I truely really do remember the ages ago when clothes were crafted with 100 cond and gained 1000 cond by experimentation.
I miss that...
and corpse runs!
But someday..who knows..
Repair may count and decay will matter
Assembly will actully provide us a better roll
Experiment may mean we are not working under a AS.
Someday the Tailors will rise!
The people will tremble!
And it will be heard acrost the galaxie
"Do you want shoes with that?"
{sorry personal joke..do you wanna apple pie wit dat?}