Tailor Archive
Thread: Public Info on Ithorians: including wearables (briefly)
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Urgra
Tue Sep 21, 2004 2:47 pm
#14
GonkSevenT3 wrote:
Nizaria wrote:
So, assuming they're not blowing too much smoke, the fact that they now have generic "templates" (if you will) for jackets, should mean that they can add additional jacket types by simply tweaking the textures and shaders, instead of creating a half-dozen one-off jacket models for each new wearable.
This bodes quite well for increasing the list of tailorables.
Definitely. Though I wonder why they chose to take the path of "one-offs" to begin with. They must have needed to grind out some programming XP to unlock their FS slot.
ROFL -- I printed this to post on my office wall!
/think I wonder what my co-worker will say in the morning?
adam2975
Wed Sep 22, 2004 5:51 am
#15
MayRee wrote:I asked a dev at Gencon and he told me that tailors would need JTL to craft for the new species. Rhonda was able to confirm while I was there.
Now that is a blow as i was gonna activate JTL for my Swordsman, so if i want to craft the new clothing as well i need to buy two copies of JTL
NJ62
Wed Sep 22, 2004 9:26 pm
#16
I am still looking into the issue of whether you'll need to buy JTL.
NJ62
Thu Sep 23, 2004 8:50 am
#18
Yes, I was very excited about the "generic wearables" bit and will be asking about that so if any development time is allotted to us in the future, we can get the most out of it.
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