Tailor Archive

Thread: Tailoring Technical Bug Issues (v1.2):

BratEvil
Thu Sep 18, 2003 12:12 am
#14

Simple vests are not scaling right. If your character is too muscular, your pecs show through the vest.
BradBradley
Thu Sep 18, 2003 6:10 am
#15





Vandessa wrote:


Grand Healers Robe will not wear with a Bothan or Rodian Female.




Or Tradoshan. I haven't tried it with Twi'leks, yet. Anybody?




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Brad Bradley, Master Tailor/Novice Musician, Rori/Kettemoor
FarligFaetter
Thu Sep 18, 2003 1:03 pm
#16

Message Edited by FarligFaetter on 09-13-2004 01:25 AM



Limfi
Leoran
Mr-Craft
KazeyW
Thu Sep 18, 2003 2:04 pm
#17






BradBradley wrote:



Or Tradoshan. I haven't tried it with Twi'leks, yet. Anybody?






Twi'lek's can wear them
Songe
Fri Sep 19, 2003 9:17 am
#18

Males can't wear the flared jacket for no reason.



------

Novice Lekku Stomper
R6-D8
Fri Sep 19, 2003 9:56 am
#19

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Quote:


4) Clothing Not Equipping with Backpacks. Certain articles of clothing other than bandolier will not equip with a Backpack on. This includes:
Grand Healers Robe
Grand Ball Gown
Luxurious Gown


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Number 4 is not a bug. These are High style items and you shouldn't wear them for anything but Black Tie events. One could argue that a grand healer's robe should itself contain fifty slots, but a backpack with a Luxurious Gown or Grand Ball Gown? *shock* It is just not done! No self-respecting girl would run around with a backpack on either of those.


What we really need is a handbag or purses for the ladies to carry things. Knowing most purses, I'd think 50 slots for a hand bag and 200 slots for a pocketed purse.

RSteeler
Fri Sep 19, 2003 1:14 pm
#20

Is this a bug or a feature?


Backpacks, particularly Spec-Ops packs display horribly with cloaks - polygons bleed through in bits and pieces. Should packs be completely masked by a cloak, or should they appear completely outside the fabric?


--


Raphe




Raphe Steeler
TCON Crafting Division - Head Tailor
Master Tailor
Merchant
Rifleman
DJSoulshaker
Fri Sep 19, 2003 8:30 pm
#21

Anyone else having problems experimenting with crafting droids? OR is experimenting turn off for tailors since the patch where they killed our hopes of decay?
Blode
Sat Sep 20, 2003 12:28 am
#22

Can we get them to step on it with fixing those mis-colored items??? I can't believe they went to the trouble of adding texture to the Infiltrator suit/leggings to reduce the 'naked' look, but still have all these MAJOR items that I havent been able to make in a month or more cos of color problems.



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Xelene
Sat Sep 20, 2003 10:30 pm
#23

"Anyone else having problems experimenting with crafting droids? OR is experimenting turn off for tailors since the patch where they killed our hopes of decay?"

There is no more experimenting for tailors, period. :-(

To add to list, unless it's not a bug: several items from the Tailoring tree give General Crafting exp instead of Tailoring exp. These include:

- High Quality Boots
- Large Headwrap
- Sunguard
- Warm Hat
- Wookiee Battle Padding
- Wookiee Traveller's Helm

That's everything through Casual Wear III and Field Wear II. Anyone else notice any of these? It's every hat except for the Swoop Helm, plus a couple other random items.
Surtoutciel
Sun Sep 21, 2003 1:43 pm
#24








5) Clothing Color Pallet Displaying White as only option for color 1 or 2 depending. This Includes:
Fighter Flight Suit
Heavy Flight Suit
Trader Flight Suit
Transport Flight Suit
Luxurious Gown
Pleated Dress
Light Bustier






Add Ammo Bandolier to that list.
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