Tailor Archive

Thread: Entertainment healing clothes ?

Suboshi
Wed Oct 08, 2003 8:54 am
#14

Yep, I went on the bazaar last night when I realized what was about to happen and purchased every single unit of egg on it, except for one sale where some guy was selling them at 1000 cpu!


Even so, I only have enough to make maybe 4 enhanced myoflex cloths.


And then of course any of our tissues that take milk or mollusks are flat out not going to happen.




#~~~~~#~~~~~#~~~~~#~~~~~#~~~~~#~~~~~#~~~~~#
Tarrissh -- Lowca -- Rifleman, Commando, and Wookie Explorer Extraordinaire &
Sasya Irobe -- Lowca -- Master Weaponsmith, Master Tailor, Master Artisan, and Merchant &
Jamisia Shido -- Test Center -- Fledgling Brawler, Fencer, Master Image Designer

MOJO - Galactic Spies of Mystery (based in Mojovia, Dantooine, Lowca)

Songe
Wed Oct 08, 2003 3:19 pm
#15

Ok you lost me. Do you mean that the effects will stack if the cloths are not identical, but will not stack if they are? That doesn't make much sense.



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Novice Lekku Stomper
Songe
Wed Oct 08, 2003 3:20 pm
#16

Don't mind me, I can't read LOL



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Novice Lekku Stomper
ArthurDentOnBria
Wed Oct 08, 2003 3:34 pm
#17






Talthazar wrote:
FYI, the enhanced myoflex that gives the higher bonus requires 15 eggs per tissue. The normal myflex that's easy to make caps out around +6 or so. If you want the enhanced myflex, I'd suggest hitting up your customers in the cantina for eggs.




yea, what's really bad about this is that it effectively limits advanced myoflex use to clothing that doesn't require factory-created synthetic cloth. And of course the outfits that dancers wear tend to be the very ones that require it... grrrr



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Songe
Wed Oct 08, 2003 3:38 pm
#18

Hehe I got someone come to my shop a while back asking me what I could make with a tissue he had.


The answer was, almost nothing nice. Fashionably pleated skirts will prolly sell very well, but it's a shame there isn't any nice bustier that doesn't require identical components




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Novice Lekku Stomper
Yin-Tarquinas
Wed Oct 08, 2003 10:55 pm
#19

Yes, the tissues are working nicely with +11 mod, used up to three times. But don't come asking for something nice, all the great high level clothing uses identical components which only count for 1 mod. Better off with a nice skirt and top off the novice tailor list.
Talthazar
Thu Oct 09, 2003 7:22 am
#20

Getting reports that eggs are much more likely to find when searching lairs, though I haven't verified it myself. Worth checking out.



Brutir Llecc'Honep
Master Bio-engineer - Proprietor - Honep Industries - Kauri
Brutir - Master Bio-Engineer - Test Center
SWG Bio-engineer
ArthurDentOnBria
Thu Oct 09, 2003 5:20 pm
#21






Songe wrote:

Hehe I got someone come to my shop a while back asking me what I could make with a tissue he had.


The answer was, almost nothing nice. Fashionably pleated skirts will prolly sell very well, but it's a shame there isn't any nice bustier that doesn't require identical components







I'm actually pretty encouraged by what I've found as far as what clothing requires what. It seems that as far as synth cloth is concerned, we can add bonuses to most of the top selling clothing that I have with 2 cloths or less. This includes such popular items as bustiers, thin striped pants, muscle shirts, lekku wraps, sunguards, and so forth. Not too bad actually And in fact most of the master level stuff we can do with only 2-3 cloths, so again, that's not bad at all.


I just popped in a batch of basic myoflex that has +5/+6 in it in the oven before going to work I know, I know, +6 is nothing to boast about, but it's not bad, we'll see how it sells. And the cost of it isn't going to break anybody. Pop on a bustier and hotpants with these babies in it and you've got +10/+12 and these are pretty cheap to produce. We'll see




ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


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