Tailor Archive

Thread: Tailor Nerf? Colorization for all?

RangerGirl
Tue Jan 13, 2004 1:24 am
#14

I think dye packs are a bad idea. We master tailors worked hard to get those colors. What I would like to see for tailors, is take away some of the old schematics and introduce new ones. Do this every so often. Then we would get to sell all the new stuff and our back stock of the removed schematics would become VERY vaulable.



Liti


Master Tailor-Eclipse

MrPsycohed
Tue Jan 13, 2004 6:01 am
#15

Hey, I have no problem with letting anyone dye anything.

That just means you hafta replace that entire fourth branch with shiny new schematics for me.

Don't wanna do that, huh?

Then don't mess with the coloring.




Connrad "Tailorman" Mandragore, wandering Master Vagabond of Bria. Fnord.


"As you get older, you'll learn that people don't mean to be obnoxious, it's just that they're all screwed up inside." -Joel Hodgeson
Gyopi
Tue Jan 13, 2004 9:35 am
#16






MrPsycohed wrote:
Hey, I have no problem with letting anyone dye anything.

That just means you hafta replace that entire fourth branch with shiny new schematics for me.

Don't wanna do that, huh?

Then don't mess with the coloring.





Watch out what you ask for. You might end up having the entire fourth branch be Chef's Hat I, II, III and IV.






Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

LongHindLegs
Tue Jan 13, 2004 9:41 am
#17

maybe make a Dye Machine that only tailors can place in thier house/shop that others can use. that way a tailor still has something to do with it, but yet others can do their own colors. if they make them only placeable in a Tailors shop it would still bring people to the tailor... i like people




w "LongHindLegs Clothing Designs" w
Venders F S. Theed, Naboo -4819 x 3419 S Coronet, Corelia - Under Construction S
S Apocalypse Township, Southern Dantooine 2908 x -4956 S
"If you think you finally found the perfect light... I hope its true" - Belly
ArthurDentOnBria
Tue Jan 13, 2004 11:21 am
#18

As far as giving the ability to recolor clothing to tailors.... why? That's a terrible idea. Look at the droid engineers, they hate having people come to them "please color my droid". There is nothing more mind-numbing then that task, and as others have pointed out it only takes away from business since many people want different color variations of the same outfit.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


ToppDog
Tue Jan 13, 2004 3:04 pm
#19

Yes, how retarded, as a master ID also I can guarantee you I will not accept requests to color someones clothing. They should have every single color available to every single item in TAILOR & ARMORSMITH!!! And they also need to get rid of the pre-shading they do on certain items using colors so you cannot color match (wookiee items especially)


The one thing they did for ID that I would like to see carried over to Tailor & Armorsmith is the use of a numbered system for all colors. Every color is assigned a number for easy reference & this could be used to colormatch & later match new items to existing clothing worn by customers.


Also it would be nice to see the color selections BEFORE we commit to using the resources, only to find out the color we want isn't an option.

FloridianJen
Tue Jan 13, 2004 3:38 pm
#20



Sriva wrote:

If they do something like this, I'll just give up tailor. What's the point? The main reason I've still got it is so I'll have the ability to make clothes for myself in any color and pattern I want, anytime I want (and to a lesser extent, my friends and guildmates). This will remove that final impetus to retain the skill. I'll make several sets of items I'm likely to need or want, then just drop the tailoring skills altogether and recolor my clothes anytime I want to (since decay doesn't work properly for clothes anyway, what does it matter?).







*Agreed*

I love the tailoring profession because of the freedom of creation that we have. This freedom is something that makes us the individuals that we are. To give this special skill to the public is wrong!!! What would we have left to keep us unique and different???

After the loss of crafting HEX coloring codes on everything that I made, I was completely devastated. I used them to individualize myself and to have fun as a tailor. Something that I really enjoyed... *Sigh* I'm slowly getting over it, but now this? I'm sorry, but if this happens, I will give up tailoring. I've been a tailor since Beta 3, and you know what? I refuse to be a "Color Consultant" in SWG!



----------------------------------------------------
The Force is what gives a Jedi "her" power.
It's an energy field created by all living things.
It surrounds us and penetrates us.
It binds the galaxy together.

.:i!|!i:. avaleena .:i!|!i:.

LordDarkk
Tue Jan 13, 2004 5:58 pm
#21

i've read the threads in question, and this is the basically what started it, in a nutshell- everyone loves the composite armor coloring palette, including armorsmiths. they all want it to stay in game, but it can't in the current form, because how realistic is it to change the color of your armor 10 times a minute? so then, who do you give this ability to? the armorsmiths are already too busy as it is, they want it in game, but they don't have the time to fulfill all the requests. since image designer is sorely lacking in content, and ways to make money, someone suggested armor colorization be given to them, and some people have suggested an armor dye kit crafted by novice armorsmiths, or artisans be used by said image designers.

then tailor got mentioned, because it sort of naturally follows that if you can color your armor, what about your clothes? the difference here is that tailor is not nearly the same as armorsmith, by a longshot. armorsmiths needs to rely on factories to make good armor, because of the incredible complexity of their schematics. they can't do individually colored suits of armor for people, unless you wanna buy 10 of each component, or something. you guys on the other hand got the short end of the stick on experimentation, and need to rely on color among other things to do your business.

i don't think anyone is suggesting 'lets think of the thing that will screw tailors the most, and then lobby for it! stupid tailors!'. nobody wants to make you lose business to image designers, artisans, or anyone else. some suggestions were 'let the tailors create the clothing dye packs', but to me, (and to many of you) that really takes away the creative side of your craft, the part that is fun. it means that making a stunning red dress is no different than making a brown dress. i'm sure it would be nice to get something like a dye pack at novice tailor, or in domestic arts, that would be sellable by the younger tailors, unlike many of the clothing schematics they need to grind through now, but the trick is- how do you do that without hurting the masters of the profession at the same time, who paid a bunch of skill points to have access to those colors? thats why your correspondent is asking for your input, to see if there's a solution that can help everyone. personally, i think it would definitely be nice if SOMEONE could re color a piece of BE or looted skill enhanced clothing, but maybe added coloring options just isn't something that you guys want.



Dyvana Darkk - Starsider
ncleanrodent
Tue Jan 13, 2004 5:59 pm
#22

because first they need the clothes and image designers dont get enough so it really doesnt hurt anything they just might want there clothing changed after a while......But they might go too far then we would have to REBEL!



___________________________


Mr. Death of the GAT.
Anabelle
Tue Jan 13, 2004 9:00 pm
#23

Thanks Darkk, that is exactly why I was asking for input. And I never thought about the armorsmith/factory issue. I know I'd really like to be able to do factory runs of clothng, but I don't want to be stuck with 25 of the same color.





Zolus Couture
Erinyes Zolus, Master Tailor, Starsider
Zolus Couture is located on Rori at 3820, -6380, Just outside of the Rebel Outpost



tsuya
Wed Jan 14, 2004 7:27 am
#24

I don't usually post much, (as you can see by my post count over there lol I think it's a whole 12 now) although I do read the boards quite a bit. I agree with what the earlier poster said about people screaming and threatening to quit and I find it rather annoying how so many topics get drowned out in flames/rants/whines...


but...


This topic along with the recent vendor item cap topic just made me want to...


FLAME/RANT/WHINE/THREATEN TO QUIT!!!


sorry, had a moment there. I'm ok now. I promise to be nice.


Anyway before I get off topic, I don't like this idea any more than I liked theraised bazaar/lowered vendor caps. Most of these reason were already listed, but I'll put my two credits in anyway


1.Tailors have to grind up an otherwise useless tree to gain all those lovely colors. Experimentation already does nothing, and clothing assembly seems to do little or nothing as well, so now they want to take the one thing that makes that tree even remotely worthwhile away? It's just another in a series of slaps in the face to the tailoring profession while thread after thread begging for fixes to glitches/bugs/etc remain ignored.


2. Image Designers given the ability to change clothing colors?? Who has been smoking What funny stuff for breakfast?? Image Designers specialize in Makeup/Hair/Plastic Surgery-Changes to the BODY...NOT clothing!! What's next? Hey why not let them be able to paint houses/vehicles next? (NO offense intended to Image Designers, I was a Master ID until I decided to drop it to persue my holocron path which now I have to drop before it's even done to take up Merchant so I can keep my 500+ item stock intact but that's another subject)


I'm not real sure on the idea of allowing tailors/armorsmiths to change the color of an item after it's done. I kind of like the idea but I haven't really thoroughly thought it out yet, however I will say this: If that was done I think it should be limited for sure to only items that the tailor/armorsmith can make themselves, or even to items that they DID make, I also think that should be a Master skill. The thought of a customer coming to me and begging me to fix the Grand Ball Gown they bought from me yesterday because a Novice holo-tailor redyed it for them in an oh-so-lovely shade of "Pink" makes me cringe.


In closing, I just wish they'd leave what works fine alone and fix some of the actual problems instead. *sigh*




Theano Ami

Master Tailor|Fashion Consultant

Designs by Theano - /waypoint -44 -5750


Dragonian
Wed Jan 14, 2004 9:42 am
#25

Well ... not sure what to say here. As one of the Armorsmiths that suggested Clothing Customization Kits, I gotta tell you that the intention wasn't to nerf. It was to include you in a feature we though bore great merit.

Armor takes up way too much resources and time to really cater to people tastes in colorizing. Yes the hardcore gamers that spend upwards of 40 hours a week at it can, but for those of us that can't it's more than a bit disheartening. We have quite enough variatiy with the possible combonations of segments and the layers therein. Colorizing on creation just compounds the varibles expontially.

So, to an Armorsmith, the idea of colorizing post-creation is a Godsend. Most included/expanded the idea to tailoring as well because we thought that you'd think the same way. Of course after reading this thread I can see that isn't quite true. Some like the idea, but most seem opposed to it.



-----
Oovik Nokook (Master Armorsmith, Master Artisan) at your service
Mystyrys
Wed Jan 14, 2004 10:39 am
#26






Dragonian wrote:
Well ... not sure what to say here. As one of the Armorsmiths that suggested Clothing Customization Kits, I gotta tell you that the intention wasn't to nerf. It was to include you in a feature we though bore great merit.

Armor takes up way too much resources and time to really cater to people tastes in colorizing. Yes the hardcore gamers that spend upwards of 40 hours a week at it can, but for those of us that can't it's more than a bit disheartening. We have quite enough variatiy with the possible combonations of segments and the layers therein. Colorizing on creation just compounds the varibles expontially.

So, to an Armorsmith, the idea of colorizing post-creation is a Godsend. Most included/expanded the idea to tailoring as well because we thought that you'd think the same way. Of course after reading this thread I can see that isn't quite true. Some like the idea, but most seem opposed to it.




I don't like it. I do understand why armorsmiths do. I can honestly say that one of the things I enjoy most about being a tailor is working with a customer to come up with just the right outfit in just the right colors. The whole trying-on, try it with this top, no not those boots, eeewww that green is an unfortunate choice for you... i just love that stuff. If anyone and everyone could recolor, or if IDs can do it, or Artisans make a kit, or even if just any Tailor any level could make a kit or recolor... nope, I dun like it, not one bit. I would be very sad to have the "customer service" part of the game taken away from me. It is the one thing that keeps me coming back, day after day.



AFK is not OK
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ailor &Entertainer
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